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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Data Visualization module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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#ifndef QABSTRACT3DINPUTHANDLER_H
#define QABSTRACT3DINPUTHANDLER_H
#include <QtDataVisualization/qdatavisualizationglobal.h>
#include <QtDataVisualization/q3dscene.h>
#include <QtCore/QObject>
#include <QtCore/QPoint>
#include <QtGui/QWheelEvent>
#include <QtGui/QMouseEvent>
#include <QtGui/QTouchEvent>
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
class QAbstract3DInputHandlerPrivate;
class QT_DATAVISUALIZATION_EXPORT QAbstract3DInputHandler : public QObject
{
Q_OBJECT
Q_ENUMS(InputView)
Q_PROPERTY(InputView inputView READ inputView WRITE setInputView NOTIFY inputViewChanged)
Q_PROPERTY(QPoint inputPosition READ inputPosition WRITE setInputPosition NOTIFY positionChanged)
Q_PROPERTY(Q3DScene *scene READ scene WRITE setScene NOTIFY sceneChanged)
public:
enum InputView {
InputViewNone = 0,
InputViewOnPrimary,
InputViewOnSecondary
};
protected:
explicit QAbstract3DInputHandler(QObject *parent = nullptr);
public:
virtual ~QAbstract3DInputHandler();
// Input event listeners
virtual void mouseDoubleClickEvent(QMouseEvent *event);
virtual void touchEvent(QTouchEvent *event);
virtual void mousePressEvent(QMouseEvent *event, const QPoint &mousePos);
virtual void mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos);
virtual void mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos);
#if QT_CONFIG(wheelevent)
virtual void wheelEvent(QWheelEvent *event);
#endif
InputView inputView() const;
void setInputView(InputView inputView);
QPoint inputPosition() const;
void setInputPosition(const QPoint &position);
Q3DScene *scene() const;
void setScene(Q3DScene *scene);
Q_SIGNALS:
void positionChanged(const QPoint &position);
void inputViewChanged(QAbstract3DInputHandler::InputView view);
void sceneChanged(Q3DScene *scene);
protected:
void setPrevDistance(int distance);
int prevDistance() const;
void setPreviousInputPos(const QPoint &position);
QPoint previousInputPos() const;
private:
Q_DISABLE_COPY(QAbstract3DInputHandler)
QScopedPointer<QAbstract3DInputHandlerPrivate> d_ptr;
friend class Abstract3DController;
friend class QTouch3DInputHandlerPrivate;
};
QT_END_NAMESPACE_DATAVISUALIZATION
#endif