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#include "q3dtheme_p.h"
#include "thememanager_p.h"
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
/*!
* \class Q3DTheme
* \inmodule QtDataVisualization
* \brief Q3DTheme class provides a visual style for graphs.
* \since QtDataVisualization 1.0
*
* Specifies visual properties that affect the whole graph. There are several
* built-in themes that can be used as is or modified freely.
*
* The following properties can be overridden by using QAbstract3DSeries
* properties to set them explicitly in the series: baseColors, baseGradients,
* and colorStyle.
*
* Themes can be created from scratch using the ThemeUserDefined enum value.
* Creating a theme using the default constructor produces a new user-defined
* theme.
*
* \section1 Default Theme
*
* The following table lists the properties controlled by themes and the
* default values for ThemeUserDefined.
*
* \table
* \header
* \li Property
* \li Default Value
* \row
* \li ambientLightStrength
* \li 0.25
* \row
* \li backgroundColor
* \li Qt::black
* \row
* \li backgroundEnabled
* \li \c true
* \row
* \li baseColors
* \li Qt::black
* \row
* \li baseGradients
* \li QLinearGradient. Essentially fully black.
* \row
* \li colorStyle
* \li ColorStyleUniform
* \row
* \li \l font
* \li QFont
* \row
* \li gridEnabled
* \li \c true
* \row
* \li gridLineColor
* \li Qt::white
* \row
* \li highlightLightStrength
* \li 7.5
* \row
* \li labelBackgroundColor
* \li Qt::gray
* \row
* \li labelBackgroundEnabled
* \li \c true
* \row
* \li labelBorderEnabled
* \li \c true
* \row
* \li labelTextColor
* \li Qt::white
* \row
* \li lightColor
* \li Qt::white
* \row
* \li lightStrength
* \li 5.0
* \row
* \li multiHighlightColor
* \li Qt::blue
* \row
* \li multiHighlightGradient
* \li QLinearGradient. Essentially fully black.
* \row
* \li singleHighlightColor
* \li Qt::red
* \row
* \li singleHighlightGradient
* \li QLinearGradient. Essentially fully black.
* \row
* \li windowColor
* \li Qt::black
* \endtable
*
* \section1 Usage Examples
*
* Creating a built-in theme without any modifications:
*
* \snippet doc_src_q3dtheme.cpp 0
*
* Creating a built-in theme and modifying some properties:
*
* \snippet doc_src_q3dtheme.cpp 1
*
* Creating a user-defined theme:
*
* \snippet doc_src_q3dtheme.cpp 2
*
* Creating a built-in theme and modifying some properties after it has been set:
*
* \snippet doc_src_q3dtheme.cpp 3
*
*/
/*!
* \enum Q3DTheme::ColorStyle
*
* Color styles.
*
* \value ColorStyleUniform
* Objects are rendered in a single color. The color used is specified in baseColors,
* singleHighlightColor and multiHighlightColor properties.
* \value ColorStyleObjectGradient
* Objects are colored using a full gradient for each object regardless of object height. The
* gradient used is specified in baseGradients, singleHighlightGradient and
* multiHighlightGradient properties.
* \value ColorStyleRangeGradient
* Objects are colored using a portion of the full gradient determined by the object's
* height and its position on the Y-axis. The gradient used is specified in baseGradients,
* singleHighlightGradient and multiHighlightGradient properties.
*/
/*!
* \enum Q3DTheme::Theme
*
* Built-in themes.
*
* \value ThemeQt
* A light theme with green as the base color.
* \value ThemePrimaryColors
* A light theme with yellow as the base color.
* \value ThemeDigia
* A light theme with gray as the base color.
* \value ThemeStoneMoss
* A medium dark theme with yellow as the base color.
* \value ThemeArmyBlue
* A medium light theme with blue as the base color.
* \value ThemeRetro
* A medium light theme with brown as the base color.
* \value ThemeEbony
* A dark theme with white as the base color.
* \value ThemeIsabelle
* A dark theme with yellow as the base color.
* \value ThemeUserDefined
* A user-defined theme. For more information, see \l {Default Theme}.
*/
/*!
* \qmltype Theme3D
* \inqmlmodule QtDataVisualization
* \since QtDataVisualization 1.0
* \ingroup datavisualization_qml
* \instantiates Q3DTheme
* \brief A visual style for graphs.
*
* This type is used to specify visual properties that affect the whole graph. There are several
* built-in themes that can be used as is or modified freely.
*
* The following properties can be overridden by using Abstract3DSeries
* properties to set them explicitly in the series:
* baseColors, baseGradients, and colorStyle.
*
* Themes can be created from scratch by using the
* \l{Q3DTheme::ThemeUserDefined}{Theme3D.ThemeUserDefined} enum value.
*
* \section1 Default Theme
*
* The following table lists the properties controlled by themes and the
* default values for \l{Q3DTheme::ThemeUserDefined}
* {Theme3D.ThemeUserDefined}.
*
* \table
* \header
* \li Property
* \li Default Value
* \row
* \li ambientLightStrength
* \li 0.25
* \row
* \li backgroundColor
* \li "black". For more information, see \l [QtQuick] color.
* \row
* \li backgroundEnabled
* \li \c true
* \row
* \li baseColors
* \li "black"
* \row
* \li baseGradients
* \li QLinearGradient. Essentially fully black.
* \row
* \li colorStyle
* \li ColorStyleUniform
* \row
* \li \l font
* \li \l [QtQuick] font
* \row
* \li gridEnabled
* \li \c true
* \row
* \li gridLineColor
* \li "white"
* \row
* \li highlightLightStrength
* \li 7.5
* \row
* \li labelBackgroundColor
* \li "gray"
* \row
* \li labelBackgroundEnabled
* \li \c true
* \row
* \li labelBorderEnabled
* \li \c true
* \row
* \li labelTextColor
* \li "white"
* \row
* \li lightColor
* \li "white"
* \row
* \li lightStrength
* \li 5.0
* \row
* \li multiHighlightColor
* \li "blue"
* \row
* \li multiHighlightGradient
* \li QLinearGradient. Essentially fully black.
* \row
* \li singleHighlightColor
* \li "red"
* \row
* \li singleHighlightGradient
* \li QLinearGradient. Essentially fully black.
* \row
* \li windowColor
* \li "black"
* \endtable
*
* \section1 Usage examples
*
* Using a built-in theme without any modifications:
*
* \snippet doc_src_q3dtheme.cpp 4
*
* Using a built-in theme and modifying some properties:
*
* \snippet doc_src_q3dtheme.cpp 5
*
* Using a user-defined theme:
*
* \snippet doc_src_q3dtheme.cpp 6
*
* For Theme3D enums, see \l Q3DTheme::ColorStyle and \l{Q3DTheme::Theme}.
*/
/*!
* \qmlproperty list<ThemeColor> Theme3D::baseColors
*
* The list of base colors to be used for all the objects in the graph, series by series. If there
* are more series than colors, color list wraps and starts again with the first color in the list.
* Has no immediate effect if colorStyle is not \c Theme3D.ColorStyleUniform.
*
* This can be overridden by setting \l{Abstract3DSeries::baseColor}
* {Abstract3DSeries.baseColor} explicitly in the series.
*/
/*!
* \qmlproperty color Theme3D::backgroundColor
*
* The color of the graph background.
*/
/*!
* \qmlproperty color Theme3D::windowColor
*
* The color of the application window the graph is drawn into.
*/
/*!
* \qmlproperty color Theme3D::labelTextColor
*
* The color of the font used for labels.
*/
/*!
* \qmlproperty color Theme3D::labelBackgroundColor
*
* The color of the label backgrounds. Has no effect if labelBackgroundEnabled is \c false.
*/
/*!
* \qmlproperty color Theme3D::gridLineColor
*
* The color of the grid lines.
*/
/*!
* \qmlproperty color Theme3D::singleHighlightColor
*
* The highlight color for a selected object. Used if
* \l{AbstractGraph3D::selectionMode}{selectionMode}
* has the \c AbstractGraph3D.SelectionItem flag set.
*/
/*!
* \qmlproperty color Theme3D::multiHighlightColor
*
* The highlight color for selected objects. Used if
* \l{AbstractGraph3D::selectionMode}{selectionMode}
* has the \c AbstractGraph3D.SelectionRow or \c AbstractGraph3D.SelectionColumn
* flag set.
*/
/*!
* \qmlproperty color Theme3D::lightColor
*
* The color of the ambient and specular light defined in Scene3D.
*/
/*!
* \qmlproperty list<ColorGradient> Theme3D::baseGradients
*
* The list of base gradients to be used for all the objects in the graph,
* series by series. If there are more series than gradients, the gradient list
* wraps and starts again with the first gradient in the list.
*
* Has no immediate effect if colorStyle is \l{Q3DTheme::ColorStyleUniform}
* {Theme3D.ColorStyleUniform}.
*
* This value can be overridden by setting \l{Abstract3DSeries::baseGradient}
*{Abstract3DSeries.baseGradient} explicitly in the series.
*/
/*!
* \qmlproperty ColorGradient Theme3D::singleHighlightGradient
*
* The highlight gradient for a selected object. Used if
* \l{AbstractGraph3D::selectionMode}{selectionMode}
* has the \c AbstractGraph3D.SelectionItem flag set.
*/
/*!
* \qmlproperty ColorGradient Theme3D::multiHighlightGradient
*
* The highlight gradient for selected objects. Used if
* \l{AbstractGraph3D::selectionMode}{selectionMode}
* has the \c AbstractGraph3D.SelectionRow or \c AbstractGraph3D.SelectionColumn
* flag set.
*/
/*!
* \qmlproperty real Theme3D::lightStrength
*
* The specular light strength for the whole graph. The value must be between
* \c 0.0 and \c 10.0.
*
* This value affects the light specified in Scene3D.
*/
/*!
* \qmlproperty real Theme3D::ambientLightStrength
*
* The ambient light strength for the whole graph. This value determines how
* evenly and brightly the colors are shown throughout the graph regardless of
* the light position. The value must be between \c 0.0 and \c 1.0.
*/
/*!
* \qmlproperty real Theme3D::highlightLightStrength
*
* The specular light strength for selected objects. The value must be
* between \c 0.0 and \c 10.0.
*/
/*!
* \qmlproperty bool Theme3D::labelBorderEnabled
*
* Defines whether label borders are drawn for labels that have a background.
* Has no effect if labelBackgroundEnabled is \c false.
*/
/*!
* \qmlproperty font Theme3D::font
*
* Sets the font to be used for labels.
*/
/*!
* \qmlproperty bool Theme3D::backgroundEnabled
*
* Defines whether the background is drawn by using the value of
* backgroundColor.
*/
/*!
* \qmlproperty bool Theme3D::gridEnabled
*
* Defines whether the grid lines are drawn. This value affects all grid lines.
*/
/*!
* \qmlproperty bool Theme3D::labelBackgroundEnabled
*
* Defines whether the label is drawn with a background that uses
* labelBackgroundColor (including alpha), or with a fully transparent
* background. Labels with a background are drawn to equal sizes per axis based
* on the longest label, and the text is centered in them. Labels without
* a background are drawn as is and are left or right aligned based on their
* position in the graph.
*/
/*!
* \qmlproperty Theme3D.ColorStyle Theme3D::colorStyle
*
* The style of the graph colors. One of Q3DTheme::ColorStyle enum values.
*
* This value can be overridden by setting \l{Abstract3DSeries::colorStyle}
* {Abstract3DSeries.colorStyle} explicitly in the series.
*
* \sa Q3DTheme::ColorStyle
*/
/*!
* \qmlproperty Theme3D.Theme Theme3D::type
*
* The type of the theme. If no type is set, the type is
* \l{Q3DTheme::ThemeUserDefined}{Theme3D.ThemeUserDefined}.
* Changing the theme type after the item has been constructed will change all other properties
* of the theme to what the predefined theme specifies. Changing the theme type of the active theme
* of the graph will also reset all attached series to use the new theme.
*/
/*!
* Constructs a new theme of type ThemeUserDefined. An optional \a parent parameter
* can be given and is then passed to QObject constructor.
*/
Q3DTheme::Q3DTheme(QObject *parent)
: QObject(parent),
d_ptr(new Q3DThemePrivate(this))
{
}
/*!
* Constructs a new theme with \a themeType, which can be one of the built-in themes from
* \l Theme. An optional \a parent parameter can be given and is then passed to QObject
* constructor.
*/
Q3DTheme::Q3DTheme(Theme themeType, QObject *parent)
: QObject(parent),
d_ptr(new Q3DThemePrivate(this))
{
setType(themeType);
}
/*!
* \internal
*/
Q3DTheme::Q3DTheme(Q3DThemePrivate *d, Theme themeType,
QObject *parent) :
QObject(parent),
d_ptr(d)
{
setType(themeType);
}
/*!
* Destroys the theme.
*/
Q3DTheme::~Q3DTheme()
{
}
/*!
* \property Q3DTheme::baseColors
*
* \brief The list of base colors to be used for all the objects in the graph,
* series by series.
*
* If there are more series than colors, the color list wraps and starts again
* with the first color in the list.
*
* Has no immediate effect if colorStyle is not ColorStyleUniform.
*
* This value can be overridden by setting the \l{QAbstract3DSeries::baseColor}
* {baseColor} explicitly in the series.
*/
void Q3DTheme::setBaseColors(const QList<QColor> &colors)
{
if (colors.size()) {
d_ptr->m_dirtyBits.baseColorDirty = true;
if (d_ptr->m_baseColors != colors) {
d_ptr->m_baseColors.clear();
d_ptr->m_baseColors = colors;
emit baseColorsChanged(colors);
}
} else {
d_ptr->m_baseColors.clear();
}
}
QList<QColor> Q3DTheme::baseColors() const
{
return d_ptr->m_baseColors;
}
/*!
* \property Q3DTheme::backgroundColor
*
* \brief The color of the graph background.
*/
void Q3DTheme::setBackgroundColor(const QColor &color)
{
d_ptr->m_dirtyBits.backgroundColorDirty = true;
if (d_ptr->m_backgroundColor != color) {
d_ptr->m_backgroundColor = color;
emit backgroundColorChanged(color);
emit d_ptr->needRender();
}
}
QColor Q3DTheme::backgroundColor() const
{
return d_ptr->m_backgroundColor;
}
/*!
* \property Q3DTheme::windowColor
*
* \brief The color of the application window the graph is drawn into.
*/
void Q3DTheme::setWindowColor(const QColor &color)
{
d_ptr->m_dirtyBits.windowColorDirty = true;
if (d_ptr->m_windowColor != color) {
d_ptr->m_windowColor = color;
emit windowColorChanged(color);
emit d_ptr->needRender();
}
}
QColor Q3DTheme::windowColor() const
{
return d_ptr->m_windowColor;
}
/*!
* \property Q3DTheme::labelTextColor
*
* \brief The color of the font used for labels.
*/
void Q3DTheme::setLabelTextColor(const QColor &color)
{
d_ptr->m_dirtyBits.labelTextColorDirty = true;
if (d_ptr->m_textColor != color) {
d_ptr->m_textColor = color;
emit labelTextColorChanged(color);
emit d_ptr->needRender();
}
}
QColor Q3DTheme::labelTextColor() const
{
return d_ptr->m_textColor;
}
/*!
* \property Q3DTheme::labelBackgroundColor
*
* \brief The color of the label backgrounds.
*
* Has no effect if labelBackgroundEnabled is \c false.
*/
void Q3DTheme::setLabelBackgroundColor(const QColor &color)
{
d_ptr->m_dirtyBits.labelBackgroundColorDirty = true;
if (d_ptr->m_textBackgroundColor != color) {
d_ptr->m_textBackgroundColor = color;
emit labelBackgroundColorChanged(color);
emit d_ptr->needRender();
}
}
QColor Q3DTheme::labelBackgroundColor() const
{
return d_ptr->m_textBackgroundColor;
}
/*!
* \property Q3DTheme::gridLineColor
*
* \brief The color of the grid lines.
*/
void Q3DTheme::setGridLineColor(const QColor &color)
{
d_ptr->m_dirtyBits.gridLineColorDirty = true;
if (d_ptr->m_gridLineColor != color) {
d_ptr->m_gridLineColor = color;
emit gridLineColorChanged(color);
emit d_ptr->needRender();
}
}
QColor Q3DTheme::gridLineColor() const
{
return d_ptr->m_gridLineColor;
}
/*!
* \property Q3DTheme::singleHighlightColor
*
* \brief The highlight color for a selected object.
*
* Used if \l{QAbstract3DGraph::selectionMode}{selectionMode} has the
* \c QAbstract3DGraph::SelectionItem flag set.
*/
void Q3DTheme::setSingleHighlightColor(const QColor &color)
{
d_ptr->m_dirtyBits.singleHighlightColorDirty = true;
if (d_ptr->m_singleHighlightColor != color) {
d_ptr->m_singleHighlightColor = color;
emit singleHighlightColorChanged(color);
}
}
QColor Q3DTheme::singleHighlightColor() const
{
return d_ptr->m_singleHighlightColor;
}
/*!
* \property Q3DTheme::multiHighlightColor
*
* \brief The highlight color for selected objects.
*
* Used if \l{QAbstract3DGraph::selectionMode}{selectionMode} has the
* \c QAbstract3DGraph::SelectionRow or \c QAbstract3DGraph::SelectionColumn
* flag set.
*/
void Q3DTheme::setMultiHighlightColor(const QColor &color)
{
d_ptr->m_dirtyBits.multiHighlightColorDirty = true;
if (d_ptr->m_multiHighlightColor != color) {
d_ptr->m_multiHighlightColor = color;
emit multiHighlightColorChanged(color);
}
}
QColor Q3DTheme::multiHighlightColor() const
{
return d_ptr->m_multiHighlightColor;
}
/*!
* \property Q3DTheme::lightColor
*
* \brief The color for the ambient and specular light.
*
* This value affects the light specified in Q3DScene.
*/
void Q3DTheme::setLightColor(const QColor &color)
{
d_ptr->m_dirtyBits.lightColorDirty = true;
if (d_ptr->m_lightColor != color) {
d_ptr->m_lightColor = color;
emit lightColorChanged(color);
emit d_ptr->needRender();
}
}
QColor Q3DTheme::lightColor() const
{
return d_ptr->m_lightColor;
}
/*!
* \property Q3DTheme::baseGradients
*
* \brief The list of base gradients to be used for all the objects in the
* graph, series by series.
*
* If there are more series than gradients, the gradient list wraps and starts
* again with the first gradient in the list
*
* Has no immediate effect if colorStyle is ColorStyleUniform.
*
* This value can be overridden by setting the
* \l{QAbstract3DSeries::baseGradient}{baseGradient} explicitly in the series.
*/
void Q3DTheme::setBaseGradients(const QList<QLinearGradient> &gradients)
{
if (gradients.size()) {
d_ptr->m_dirtyBits.baseGradientDirty = true;
if (d_ptr->m_baseGradients != gradients) {
d_ptr->m_baseGradients.clear();
d_ptr->m_baseGradients = gradients;
emit baseGradientsChanged(gradients);
}
} else {
d_ptr->m_baseGradients.clear();
}
}
QList<QLinearGradient> Q3DTheme::baseGradients() const
{
return d_ptr->m_baseGradients;
}
/*!
* \property Q3DTheme::singleHighlightGradient
*
* \brief The highlight gradient for a selected object.
*
* Used if \l{QAbstract3DGraph::selectionMode}{selectionMode}
* has the \c QAbstract3DGraph::SelectionItem flag set.
*/
void Q3DTheme::setSingleHighlightGradient(const QLinearGradient &gradient)
{
d_ptr->m_dirtyBits.singleHighlightGradientDirty = true;
if (d_ptr->m_singleHighlightGradient != gradient) {
d_ptr->m_singleHighlightGradient = gradient;
emit singleHighlightGradientChanged(gradient);
}
}
QLinearGradient Q3DTheme::singleHighlightGradient() const
{
return d_ptr->m_singleHighlightGradient;
}
/*!
* \property Q3DTheme::multiHighlightGradient
*
* \brief The highlight gradient for selected objects.
*
* Used if \l{QAbstract3DGraph::selectionMode}{selectionMode}
* has the \c QAbstract3DGraph::SelectionRow or
* \c QAbstract3DGraph::SelectionColumn flag set.
*/
void Q3DTheme::setMultiHighlightGradient(const QLinearGradient &gradient)
{
d_ptr->m_dirtyBits.multiHighlightGradientDirty = true;
if (d_ptr->m_multiHighlightGradient != gradient) {
d_ptr->m_multiHighlightGradient = gradient;
emit multiHighlightGradientChanged(gradient);
}
}
QLinearGradient Q3DTheme::multiHighlightGradient() const
{
return d_ptr->m_multiHighlightGradient;
}
/*!
* \property Q3DTheme::lightStrength
*
* \brief The specular light strength for the whole graph.
*
* The value must be between \c 0.0f and \c 10.0f.
*
* This value affects the light specified in Q3DScene.
*/
void Q3DTheme::setLightStrength(float strength)
{
d_ptr->m_dirtyBits.lightStrengthDirty = true;
if (strength < 0.0f || strength > 10.0f) {
qWarning("Invalid value. Valid range for lightStrength is between 0.0f and 10.0f");
} else if (d_ptr->m_lightStrength != strength) {
d_ptr->m_lightStrength = strength;
emit lightStrengthChanged(strength);
emit d_ptr->needRender();
}
}
float Q3DTheme::lightStrength() const
{
return d_ptr->m_lightStrength;
}
/*!
* \property Q3DTheme::ambientLightStrength
*
* \brief The ambient light strength for the whole graph.
*
* This value determines how evenly and brightly the colors are shown throughout
* the graph regardless of the light position.
*
* The value must be between \c 0.0f and \c 1.0f.
*/
void Q3DTheme::setAmbientLightStrength(float strength)
{
d_ptr->m_dirtyBits.ambientLightStrengthDirty = true;
if (strength < 0.0f || strength > 1.0f) {
qWarning("Invalid value. Valid range for ambientLightStrength is between 0.0f and 1.0f");
} else if (d_ptr->m_ambientLightStrength != strength) {
d_ptr->m_ambientLightStrength = strength;
emit ambientLightStrengthChanged(strength);
emit d_ptr->needRender();
}
}
float Q3DTheme::ambientLightStrength() const
{
return d_ptr->m_ambientLightStrength;
}
/*!
* \property Q3DTheme::highlightLightStrength
*
* \brief The specular light strength for selected objects.
*
* The value must be between \c 0.0f and \c 10.0f.
*/
void Q3DTheme::setHighlightLightStrength(float strength)
{
d_ptr->m_dirtyBits.highlightLightStrengthDirty = true;
if (strength < 0.0f || strength > 10.0f) {
qWarning("Invalid value. Valid range for highlightLightStrength is between 0.0f and 10.0f");
} else if (d_ptr->m_highlightLightStrength != strength) {
d_ptr->m_highlightLightStrength = strength;
emit highlightLightStrengthChanged(strength);
emit d_ptr->needRender();
}
}
float Q3DTheme::highlightLightStrength() const
{
return d_ptr->m_highlightLightStrength;
}
/*!
* \property Q3DTheme::labelBorderEnabled
*
* \brief Whether label borders are drawn for labels that have a background.
*
* Has no effect if labelBackgroundEnabled is \c false.
*/
void Q3DTheme::setLabelBorderEnabled(bool enabled)
{
d_ptr->m_dirtyBits.labelBorderEnabledDirty = true;
if (d_ptr->m_labelBorders != enabled) {
d_ptr->m_labelBorders = enabled;
emit labelBorderEnabledChanged(enabled);
emit d_ptr->needRender();
}
}
bool Q3DTheme::isLabelBorderEnabled() const
{
return d_ptr->m_labelBorders;
}
/*!
* \property Q3DTheme::font
*
* \brief The font to be used for labels.
*/
void Q3DTheme::setFont(const QFont &font)
{
d_ptr->m_dirtyBits.fontDirty = true;
if (d_ptr->m_font != font) {
d_ptr->m_font = font;
emit fontChanged(font);
emit d_ptr->needRender();
}
}
QFont Q3DTheme::font() const
{
return d_ptr->m_font;
}
/*!
* \property Q3DTheme::backgroundEnabled
*
* \brief Whether the background is visible.
*
* The background is drawn by using the value of backgroundColor.
*/
void Q3DTheme::setBackgroundEnabled(bool enabled)
{
d_ptr->m_dirtyBits.backgroundEnabledDirty = true;
if (d_ptr->m_backgoundEnabled != enabled) {
d_ptr->m_backgoundEnabled = enabled;
emit backgroundEnabledChanged(enabled);
emit d_ptr->needRender();
}
}
bool Q3DTheme::isBackgroundEnabled() const
{
return d_ptr->m_backgoundEnabled;
}
/*!
* \property Q3DTheme::gridEnabled
*
* \brief Whether the grid lines are drawn.
*
* This value affects all grid lines.
*/
void Q3DTheme::setGridEnabled(bool enabled)
{
d_ptr->m_dirtyBits.gridEnabledDirty = true;
if (d_ptr->m_gridEnabled != enabled) {
d_ptr->m_gridEnabled = enabled;
emit gridEnabledChanged(enabled);
emit d_ptr->needRender();
}
}
bool Q3DTheme::isGridEnabled() const
{
return d_ptr->m_gridEnabled;
}
/*!
* \property Q3DTheme::labelBackgroundEnabled
*
*\brief Whether the label is drawn with a color background or with a fully
* transparent background.
*
* The labelBackgroundColor value (including alpha) is used for drawing the
* background.
*
* Labels with a background are drawn to equal sizes per axis based
* on the longest label, and the text is centered in them. Labels without a
* background are drawn as is and are left or right aligned based on their
* position in the graph.
*/
void Q3DTheme::setLabelBackgroundEnabled(bool enabled)
{
d_ptr->m_dirtyBits.labelBackgroundEnabledDirty = true;
if (d_ptr->m_labelBackground != enabled) {
d_ptr->m_labelBackground = enabled;
emit labelBackgroundEnabledChanged(enabled);
emit d_ptr->needRender();
}
}
bool Q3DTheme::isLabelBackgroundEnabled() const
{
return d_ptr->m_labelBackground;
}
/*!
* \property Q3DTheme::colorStyle
*
* \brief The style of the graph colors.
*
* One of the ColorStyle enum values.
*
* This value can be overridden by setting \l{Abstract3DSeries::colorStyle}
* {colorStyle} explicitly in the series.
*/
void Q3DTheme::setColorStyle(ColorStyle style)
{
d_ptr->m_dirtyBits.colorStyleDirty = true;
if (d_ptr->m_colorStyle != style) {
d_ptr->m_colorStyle = style;
emit colorStyleChanged(style);
}
}
Q3DTheme::ColorStyle Q3DTheme::colorStyle() const
{
return d_ptr->m_colorStyle;
}
/*!
* \property Q3DTheme::type
*
* \brief The type of the theme.
*
* The type is automatically set when constructing a theme,
* but can also be changed later. Changing the theme type will change all other
* properties of the theme to what the predefined theme specifies.
* Changing the theme type of the active theme of the graph will also reset all
* attached series to use the new theme.
*/
void Q3DTheme::setType(Theme themeType)
{
d_ptr->m_dirtyBits.themeIdDirty = true;
if (d_ptr->m_themeId != themeType) {
d_ptr->m_themeId = themeType;
ThemeManager::setPredefinedPropertiesToTheme(this, themeType);
emit typeChanged(themeType);
}
}
Q3DTheme::Theme Q3DTheme::type() const
{
return d_ptr->m_themeId;
}
// Q3DThemePrivate
Q3DThemePrivate::Q3DThemePrivate(Q3DTheme *q)
: QObject(0),
m_themeId(Q3DTheme::ThemeUserDefined),
m_backgroundColor(Qt::black),
m_windowColor(Qt::black),
m_textColor(Qt::white),
m_textBackgroundColor(Qt::gray),
m_gridLineColor(Qt::white),
m_singleHighlightColor(Qt::red),
m_multiHighlightColor(Qt::blue),
m_lightColor(Qt::white),
m_singleHighlightGradient(QLinearGradient(qreal(gradientTextureWidth),
qreal(gradientTextureHeight),
0.0, 0.0)),
m_multiHighlightGradient(QLinearGradient(qreal(gradientTextureWidth),
qreal(gradientTextureHeight),
0.0, 0.0)),
m_lightStrength(5.0f),
m_ambientLightStrength(0.25f),
m_highlightLightStrength(7.5f),
m_labelBorders(true),
m_colorStyle(Q3DTheme::ColorStyleUniform),
m_font(QFont()),
m_backgoundEnabled(true),
m_gridEnabled(true),
m_labelBackground(true),
m_isDefaultTheme(false),
m_forcePredefinedType(true),
q_ptr(q)
{
m_baseColors.append(QColor(Qt::black));
m_baseGradients.append(QLinearGradient(qreal(gradientTextureWidth),
qreal(gradientTextureHeight),
0.0, 0.0));
}
Q3DThemePrivate::~Q3DThemePrivate()
{
}
void Q3DThemePrivate::resetDirtyBits()
{
m_dirtyBits.ambientLightStrengthDirty = true;
m_dirtyBits.backgroundColorDirty = true;
m_dirtyBits.backgroundEnabledDirty = true;
m_dirtyBits.baseColorDirty = true;
m_dirtyBits.baseGradientDirty = true;
m_dirtyBits.colorStyleDirty = true;
m_dirtyBits.fontDirty = true;
m_dirtyBits.gridEnabledDirty = true;
m_dirtyBits.gridLineColorDirty = true;
m_dirtyBits.highlightLightStrengthDirty = true;
m_dirtyBits.labelBackgroundColorDirty = true;
m_dirtyBits.labelBackgroundEnabledDirty = true;
m_dirtyBits.labelBorderEnabledDirty = true;
m_dirtyBits.labelTextColorDirty = true;
m_dirtyBits.lightColorDirty = true;
m_dirtyBits.lightStrengthDirty = true;
m_dirtyBits.multiHighlightColorDirty = true;
m_dirtyBits.multiHighlightGradientDirty = true;
m_dirtyBits.singleHighlightColorDirty = true;
m_dirtyBits.singleHighlightGradientDirty = true;
m_dirtyBits.themeIdDirty = true;
m_dirtyBits.windowColorDirty = true;
}
bool Q3DThemePrivate::sync(Q3DThemePrivate &other)
{
bool updateDrawer = false;
if (m_dirtyBits.ambientLightStrengthDirty) {
other.q_ptr->setAmbientLightStrength(m_ambientLightStrength);
m_dirtyBits.ambientLightStrengthDirty = false;
}
if (m_dirtyBits.backgroundColorDirty) {
other.q_ptr->setBackgroundColor(m_backgroundColor);
m_dirtyBits.backgroundColorDirty = false;
}
if (m_dirtyBits.backgroundEnabledDirty) {
other.q_ptr->setBackgroundEnabled(m_backgoundEnabled);
m_dirtyBits.backgroundEnabledDirty = false;
}
if (m_dirtyBits.baseColorDirty) {
other.q_ptr->setBaseColors(m_baseColors);
m_dirtyBits.baseColorDirty = false;
}
if (m_dirtyBits.baseGradientDirty) {
other.q_ptr->setBaseGradients(m_baseGradients);
m_dirtyBits.baseGradientDirty = false;
}
if (m_dirtyBits.colorStyleDirty) {
other.q_ptr->setColorStyle(m_colorStyle);
m_dirtyBits.colorStyleDirty = false;
}
if (m_dirtyBits.fontDirty) {
other.q_ptr->setFont(m_font);
m_dirtyBits.fontDirty = false;
updateDrawer = true;
}
if (m_dirtyBits.gridEnabledDirty) {
other.q_ptr->setGridEnabled(m_gridEnabled);
m_dirtyBits.gridEnabledDirty = false;
}
if (m_dirtyBits.gridLineColorDirty) {
other.q_ptr->setGridLineColor(m_gridLineColor);
m_dirtyBits.gridLineColorDirty = false;
}
if (m_dirtyBits.highlightLightStrengthDirty) {
other.q_ptr->setHighlightLightStrength(m_highlightLightStrength);
m_dirtyBits.highlightLightStrengthDirty = false;
}
if (m_dirtyBits.labelBackgroundColorDirty) {
other.q_ptr->setLabelBackgroundColor(m_textBackgroundColor);
m_dirtyBits.labelBackgroundColorDirty = false;
updateDrawer = true;
}
if (m_dirtyBits.labelBackgroundEnabledDirty) {
other.q_ptr->setLabelBackgroundEnabled(m_labelBackground);
m_dirtyBits.labelBackgroundEnabledDirty = false;
updateDrawer = true;
}
if (m_dirtyBits.labelBorderEnabledDirty) {
other.q_ptr->setLabelBorderEnabled(m_labelBorders);
m_dirtyBits.labelBorderEnabledDirty = false;
updateDrawer = true;
}
if (m_dirtyBits.labelTextColorDirty) {
other.q_ptr->setLabelTextColor(m_textColor);
m_dirtyBits.labelTextColorDirty = false;
updateDrawer = true;
}
if (m_dirtyBits.lightColorDirty) {
other.q_ptr->setLightColor(m_lightColor);
m_dirtyBits.lightColorDirty = false;
}
if (m_dirtyBits.lightStrengthDirty) {
other.q_ptr->setLightStrength(m_lightStrength);
m_dirtyBits.lightStrengthDirty = false;
}
if (m_dirtyBits.multiHighlightColorDirty) {
other.q_ptr->setMultiHighlightColor(m_multiHighlightColor);
m_dirtyBits.multiHighlightColorDirty = false;
}
if (m_dirtyBits.multiHighlightGradientDirty) {
other.q_ptr->setMultiHighlightGradient(m_multiHighlightGradient);
m_dirtyBits.multiHighlightGradientDirty = false;
}
if (m_dirtyBits.singleHighlightColorDirty) {
other.q_ptr->setSingleHighlightColor(m_singleHighlightColor);
m_dirtyBits.singleHighlightColorDirty = false;
}
if (m_dirtyBits.singleHighlightGradientDirty) {
other.q_ptr->setSingleHighlightGradient(m_singleHighlightGradient);
m_dirtyBits.singleHighlightGradientDirty = false;
}
if (m_dirtyBits.themeIdDirty) {
other.m_themeId = m_themeId; // Set directly to avoid a call to ThemeManager's useTheme()
m_dirtyBits.themeIdDirty = false;
}
if (m_dirtyBits.windowColorDirty) {
other.q_ptr->setWindowColor(m_windowColor);
m_dirtyBits.windowColorDirty = false;
}
return updateDrawer;
}
QT_END_NAMESPACE_DATAVISUALIZATION