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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Data Visualization module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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****************************************************************************/
//
// W A R N I N G
// -------------
//
// This file is not part of the QtDataVisualization API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
#ifndef DECLARATIVERENDERNODE_P_H
#define DECLARATIVERENDERNODE_P_H
#include "datavisualizationglobal_p.h"
#include <QtQuick/QSGGeometryNode>
#include <QtQuick/QSGTextureMaterial>
#include <QtQuick/QQuickWindow>
#include <QtCore/QMutex>
#include <QtCore/QSharedPointer>
#include <QtCore/QObject>
QT_BEGIN_NAMESPACE_DATAVISUALIZATION
class Abstract3DController;
class AbstractDeclarative;
class DeclarativeRenderNode : public QObject, public QSGGeometryNode
{
Q_OBJECT
public:
DeclarativeRenderNode(AbstractDeclarative *declarative,
const QSharedPointer<QMutex> &nodeMutex);
~DeclarativeRenderNode();
void setSize(const QSize &size);
QSize size() const { return m_size; }
void update();
void updateFBO();
void setController(Abstract3DController *controller);
void setQuickWindow(QQuickWindow *window);
void setSamples(int samples);
void preprocess();
public Q_SLOTS:
void handleControllerDestroyed();
private:
QSGTextureMaterial m_material;
QSGOpaqueTextureMaterial m_materialO;
QSGGeometry m_geometry;
QSGTexture *m_texture;
QSize m_size;
AbstractDeclarative *m_declarative;
Abstract3DController *m_controller;
QOpenGLFramebufferObject *m_fbo;
QOpenGLFramebufferObject *m_multisampledFBO;
QQuickWindow *m_window;
int m_samples;
bool m_dirtyFBO;
QSharedPointer<QMutex> m_nodeMutex;
};
QT_END_NAMESPACE_DATAVISUALIZATION
#endif