| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt Data Visualization module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the QtDataVisualization API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| |
| #ifndef GLSTATESTORE_P_H |
| #define GLSTATESTORE_P_H |
| |
| #include <QtGui/QOpenGLFunctions> |
| #include <QtCore/QScopedArrayPointer> |
| #include "enumtostringmap_p.h" |
| |
| class GLStateStore : public QObject, protected QOpenGLFunctions |
| { |
| Q_OBJECT |
| public: |
| explicit GLStateStore(QOpenGLContext *context, QObject *parent = 0); |
| ~GLStateStore(); |
| |
| void storeGLState(); |
| void restoreGLState(); |
| void initGLDefaultState(); |
| |
| #ifdef VERBOSE_STATE_STORE |
| void printCurrentState(bool in); |
| EnumToStringMap *m_map; |
| #endif |
| |
| GLint m_scissorBox[4]; |
| GLboolean m_isScissorTestEnabled; |
| |
| #if !defined(QT_OPENGL_ES_2) |
| GLint m_drawFramebuffer; |
| GLint m_readFramebuffer; |
| GLint m_renderbuffer; |
| #endif |
| GLfloat m_clearColor[4]; |
| GLfloat m_clearDepth; |
| GLboolean m_isBlendingEnabled; |
| GLboolean m_isDepthTestEnabled; |
| GLint m_depthFunc; |
| GLboolean m_isDepthWriteEnabled; |
| GLint m_currentProgram; |
| GLint m_maxVertexAttribs; |
| QScopedArrayPointer<GLint> m_vertexAttribArrayEnabledStates; |
| QScopedArrayPointer<GLint> m_vertexAttribArrayBoundBuffers; |
| QScopedArrayPointer<GLint> m_vertexAttribArraySizes; |
| QScopedArrayPointer<GLint> m_vertexAttribArrayTypes; |
| QScopedArrayPointer<GLint> m_vertexAttribArrayNormalized; |
| QScopedArrayPointer<GLint> m_vertexAttribArrayStrides; |
| QScopedArrayPointer<void *> m_vertexAttribArrayOffsets; |
| |
| GLint m_activeTexture; |
| GLint m_texBinding2D; |
| GLint m_frontFace; |
| GLboolean m_isCullFaceEnabled; |
| GLint m_cullFaceMode; |
| GLint m_blendEquationRGB; |
| GLint m_blendEquationAlpha; |
| GLint m_blendDestAlpha; |
| GLint m_blendDestRGB; |
| GLint m_blendSrcAlpha; |
| GLint m_blendSrcRGB; |
| GLint m_boundArrayBuffer; |
| GLint m_boundElementArrayBuffer; |
| GLboolean m_polygonOffsetFillEnabled; |
| GLfloat m_polygonOffsetFactor; |
| GLfloat m_polygonOffsetUnits; |
| }; |
| |
| #endif |