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#ifndef QV4DEBUGGERAGENT_H
#define QV4DEBUGGERAGENT_H
#include "qv4debugger.h"
QT_BEGIN_NAMESPACE
class QV4DebugServiceImpl;
class QV4DebuggerAgent : public QObject
{
Q_OBJECT
public:
QV4DebuggerAgent(QV4DebugServiceImpl *m_debugService);
QV4Debugger *pausedDebugger() const;
bool isRunning() const;
void addDebugger(QV4Debugger *debugger);
void removeDebugger(QV4Debugger *debugger);
const QList<QV4Debugger *> &debuggers();
void pause(QV4Debugger *debugger) const;
void pauseAll() const;
void resumeAll() const;
int addBreakPoint(const QString &fileName, int lineNumber, bool enabled = true, const QString &condition = QString());
void removeBreakPoint(int id);
void removeAllBreakPoints();
void enableBreakPoint(int id, bool onoff);
QList<int> breakPointIds(const QString &fileName, int lineNumber) const;
bool breakOnThrow() const { return m_breakOnThrow; }
void setBreakOnThrow(bool onoff);
void clearAllPauseRequests();
void debuggerPaused(QV4Debugger *debugger, QV4Debugger::PauseReason reason);
void handleDebuggerDeleted(QObject *debugger);
private:
QList<QV4Debugger *> m_debuggers;
struct BreakPoint {
QString fileName;
int lineNr;
bool enabled;
QString condition;
BreakPoint(): lineNr(-1), enabled(false) {}
BreakPoint(const QString &fileName, int lineNr, bool enabled, const QString &condition)
: fileName(fileName), lineNr(lineNr), enabled(enabled), condition(condition)
{}
bool isValid() const { return lineNr >= 0 && !fileName.isEmpty(); }
};
QHash<int, BreakPoint> m_breakPoints;
bool m_breakOnThrow;
QV4DebugServiceImpl *m_debugService;
};
QT_END_NAMESPACE
#endif // QV4DEBUGGERAGENT_H