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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
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#ifndef QQMLDEBUGSERVICE_H
#define QQMLDEBUGSERVICE_H
#include <QtCore/qobject.h>
#include <QtCore/qhash.h>
#include <private/qtqmlglobal_p.h>
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
QT_REQUIRE_CONFIG(qml_debug);
QT_BEGIN_NAMESPACE
class QJSEngine;
class QQmlDebugServicePrivate;
class Q_QML_PRIVATE_EXPORT QQmlDebugService : public QObject
{
Q_OBJECT
Q_DECLARE_PRIVATE(QQmlDebugService)
public:
~QQmlDebugService() override;
const QString &name() const;
float version() const;
enum State { NotConnected, Unavailable, Enabled };
State state() const;
void setState(State newState);
virtual void stateAboutToBeChanged(State) {}
virtual void stateChanged(State) {}
virtual void messageReceived(const QByteArray &) {}
virtual void engineAboutToBeAdded(QJSEngine *engine) { emit attachedToEngine(engine); }
virtual void engineAboutToBeRemoved(QJSEngine *engine) { emit detachedFromEngine(engine); }
virtual void engineAdded(QJSEngine *) {}
virtual void engineRemoved(QJSEngine *) {}
static const QHash<int, QObject *> &objectsForIds();
static int idForObject(QObject *);
static QObject *objectForId(int id) { return objectsForIds().value(id); }
protected:
explicit QQmlDebugService(const QString &, float version, QObject *parent = nullptr);
signals:
void attachedToEngine(QJSEngine *);
void detachedFromEngine(QJSEngine *);
void messageToClient(const QString &name, const QByteArray &message);
void messagesToClient(const QString &name, const QList<QByteArray> &messages);
};
QT_END_NAMESPACE
#endif // QQMLDEBUGSERVICE_H