Sign in
third-party-mirror
/
orbit
/
301094089f7066c20f6885ee60d316d3f550a3c2
/
.
/
qt-everywhere-src-5.14.1
/
qtdeclarative
/
src
/
quick
/
scenegraph
/
shaders
/
vertexcolor_core.vert
blob: 219b840913c067aef3a7e356d399fbe32249ac69 [
file
] [
log
] [
blame
]
#version 150 core
in
vec4 vertexCoord
;
in
vec4 vertexColor
;
out
vec4 color
;
uniform mat4 matrix
;
uniform
float
opacity
;
void
main
()
{
gl_Position
=
matrix
*
vertexCoord
;
color
=
vertexColor
*
opacity
;
}