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| |
| #ifndef QSGNINEPATCHNODE_H |
| #define QSGNINEPATCHNODE_H |
| |
| #include <QtQuick/qsgnode.h> |
| #include <QtQuick/qsgtexture.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class Q_QUICK_EXPORT QSGNinePatchNode : public QSGGeometryNode |
| { |
| public: |
| ~QSGNinePatchNode() override = default; |
| |
| virtual void setTexture(QSGTexture *texture) = 0; |
| virtual void setBounds(const QRectF &bounds) = 0; |
| virtual void setDevicePixelRatio(qreal ratio) = 0; |
| virtual void setPadding(qreal left, qreal top, qreal right, qreal bottom) = 0; |
| virtual void update() = 0; |
| |
| static void rebuildGeometry(QSGTexture *texture, QSGGeometry *geometry, |
| const QVector4D &padding, |
| const QRectF &bounds, qreal dpr); |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #endif // QSGNINEPATCHNODE_H |