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| |
| import QtQuick 2.0 |
| import QtQuick.Particles 2.0 |
| |
| Item { |
| id: block |
| property bool dying: false |
| property bool spawned: false |
| property int type: 0 |
| property ParticleSystem particleSystem |
| |
| Behavior on x { |
| enabled: spawned; |
| SpringAnimation{ spring: 2; damping: 0.2 } |
| } |
| Behavior on y { |
| SpringAnimation{ spring: 2; damping: 0.2 } |
| } |
| |
| Image { |
| id: img |
| source: { |
| if (type == 0){ |
| "gfx/red.png"; |
| } else if (type == 1) { |
| "gfx/blue.png"; |
| } else if (type == 2) { |
| "gfx/green.png"; |
| } else { |
| "gfx/yellow.png"; |
| } |
| } |
| opacity: 0 |
| Behavior on opacity { NumberAnimation { duration: 200 } } |
| anchors.fill: parent |
| } |
| |
| //Foreground particles |
| BlockEmitter { |
| id: particles |
| system: particleSystem |
| group: { |
| if (type == 0){ |
| "red"; |
| } else if (type == 1) { |
| "blue"; |
| } else if (type == 2) { |
| "green"; |
| } else { |
| "yellow"; |
| } |
| } |
| anchors.fill: parent |
| } |
| |
| //Paint particles on the background |
| PaintEmitter { |
| id: particles2 |
| system: particleSystem |
| } |
| |
| states: [ |
| State { |
| name: "AliveState"; when: spawned == true && dying == false |
| PropertyChanges { target: img; opacity: 1 } |
| }, |
| |
| State { |
| name: "DeathState"; when: dying == true |
| StateChangeScript { script: {particleSystem.paused = false; particles.pulse(100); particles2.pulse(100);} } |
| PropertyChanges { target: img; opacity: 0 } |
| StateChangeScript { script: block.destroy(1000); } |
| } |
| ] |
| } |