| /**************************************************************************** |
| ** |
| ** Copyright (C) 2015 The Qt Company Ltd. |
| ** Contact: http://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt Gamepad module |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL3$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see http://www.qt.io/terms-conditions. For further |
| ** information use the contact form at http://www.qt.io/contact-us. |
| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPLv3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or later as published by the Free |
| ** Software Foundation and appearing in the file LICENSE.GPL included in |
| ** the packaging of this file. Please review the following information to |
| ** ensure the GNU General Public License version 2.0 requirements will be |
| ** met: http://www.gnu.org/licenses/gpl-2.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #ifndef QGAMEPADMOUSEITEM_H |
| #define QGAMEPADMOUSEITEM_H |
| |
| #include <QtQuick/QQuickItem> |
| #include <QtCore/QTimer> |
| #include <QtCore/QElapsedTimer> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QGamepad; |
| class QGamepadManager; |
| class QGamepadMouseItem : public QQuickItem |
| { |
| Q_OBJECT |
| Q_ENUMS(GamepadJoystick) |
| Q_PROPERTY(bool active READ active WRITE setActive NOTIFY activeChanged) |
| Q_PROPERTY(QGamepad* gamepad READ gamepad WRITE setGamepad NOTIFY gamepadChanged) |
| Q_PROPERTY(GamepadJoystick joystick READ joystick WRITE setJoystick NOTIFY joystickChanged) |
| Q_PROPERTY(double deadZoneSize READ deadZoneSize WRITE setDeadZoneSize NOTIFY deadZoneSizeChanged) |
| Q_PROPERTY(QPointF mousePosition READ mousePosition NOTIFY mousePositionChanged) |
| |
| public: |
| enum GamepadJoystick { |
| LeftStick, |
| RightStick, |
| Both |
| }; |
| |
| explicit QGamepadMouseItem(QQuickItem *parent = nullptr); |
| |
| bool active() const; |
| QGamepad* gamepad() const; |
| GamepadJoystick joystick() const; |
| double deadZoneSize() const; |
| QPointF mousePosition() const; |
| |
| signals: |
| |
| void activeChanged(bool isActive); |
| void gamepadChanged(QGamepad* gamepad); |
| void joystickChanged(GamepadJoystick joystick); |
| void deadZoneSizeChanged(double size); |
| void mousePositionChanged(QPointF position); |
| |
| public slots: |
| |
| void setActive(bool arg); |
| void setGamepad(QGamepad* gamepad); |
| void setJoystick(GamepadJoystick joystick); |
| void setDeadZoneSize(double size); |
| |
| void mouseButtonPressed(int button); |
| void mouseButtonReleased(int button); |
| |
| private slots: |
| void updateMousePostion(); |
| void processMouseMoveEvent(QPointF position); |
| void processMouseButtonEvent(bool isPressed, Qt::MouseButton button = Qt::LeftButton); |
| |
| protected: |
| void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry); |
| |
| private: |
| void sendGeneratedMouseEvent(QMouseEvent *event); |
| |
| QPointF m_mousePosition; |
| QTimer m_updateTimer; |
| QElapsedTimer m_deltaTimer; |
| Qt::MouseButtons m_mouseButtons; |
| |
| bool m_active; |
| QGamepad* m_gamepad; |
| GamepadJoystick m_joystick; |
| double m_deadZoneSize; |
| |
| |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #endif // QGAMEPADMOUSEITEM_H |