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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Gamepad module
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
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** $QT_END_LICENSE$
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****************************************************************************/
#ifndef QGAMEPADMOUSEITEM_H
#define QGAMEPADMOUSEITEM_H
#include <QtQuick/QQuickItem>
#include <QtCore/QTimer>
#include <QtCore/QElapsedTimer>
QT_BEGIN_NAMESPACE
class QGamepad;
class QGamepadManager;
class QGamepadMouseItem : public QQuickItem
{
Q_OBJECT
Q_ENUMS(GamepadJoystick)
Q_PROPERTY(bool active READ active WRITE setActive NOTIFY activeChanged)
Q_PROPERTY(QGamepad* gamepad READ gamepad WRITE setGamepad NOTIFY gamepadChanged)
Q_PROPERTY(GamepadJoystick joystick READ joystick WRITE setJoystick NOTIFY joystickChanged)
Q_PROPERTY(double deadZoneSize READ deadZoneSize WRITE setDeadZoneSize NOTIFY deadZoneSizeChanged)
Q_PROPERTY(QPointF mousePosition READ mousePosition NOTIFY mousePositionChanged)
public:
enum GamepadJoystick {
LeftStick,
RightStick,
Both
};
explicit QGamepadMouseItem(QQuickItem *parent = nullptr);
bool active() const;
QGamepad* gamepad() const;
GamepadJoystick joystick() const;
double deadZoneSize() const;
QPointF mousePosition() const;
signals:
void activeChanged(bool isActive);
void gamepadChanged(QGamepad* gamepad);
void joystickChanged(GamepadJoystick joystick);
void deadZoneSizeChanged(double size);
void mousePositionChanged(QPointF position);
public slots:
void setActive(bool arg);
void setGamepad(QGamepad* gamepad);
void setJoystick(GamepadJoystick joystick);
void setDeadZoneSize(double size);
void mouseButtonPressed(int button);
void mouseButtonReleased(int button);
private slots:
void updateMousePostion();
void processMouseMoveEvent(QPointF position);
void processMouseButtonEvent(bool isPressed, Qt::MouseButton button = Qt::LeftButton);
protected:
void geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry);
private:
void sendGeneratedMouseEvent(QMouseEvent *event);
QPointF m_mousePosition;
QTimer m_updateTimer;
QElapsedTimer m_deltaTimer;
Qt::MouseButtons m_mouseButtons;
bool m_active;
QGamepad* m_gamepad;
GamepadJoystick m_joystick;
double m_deadZoneSize;
};
QT_END_NAMESPACE
#endif // QGAMEPADMOUSEITEM_H