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#ifndef AUDIODECODER_H
#define AUDIODECODER_H
#include "wavefilewriter.h"
#include <QAudioDecoder>
#include <QSoundEffect>
#include <QTextStream>
class AudioDecoder : public QObject
{
Q_OBJECT
public:
AudioDecoder(bool isPlayback, bool isDelete);
~AudioDecoder() { }
void setSourceFilename(const QString &fileName);
void start();
void stop();
void setTargetFilename(const QString &fileName);
signals:
void done();
public slots:
void bufferReady();
void error(QAudioDecoder::Error error);
void stateChanged(QAudioDecoder::State newState);
void finished();
void playbackStatusChanged();
void playingChanged();
private slots:
void updateProgress();
private:
bool m_isPlayback;
bool m_isDelete;
QAudioDecoder m_decoder;
QTextStream m_cout;
QString m_targetFilename;
WaveFileWriter m_fileWriter;
QSoundEffect m_soundEffect;
qreal m_progress;
};
#endif // AUDIODECODER_H