blob: f04e29debf89ab1c6b74db2bf40a3605e99be068 [file] [log] [blame]
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import QtQuick 2.0
Effect {
parameters: ListModel {
ListElement {
name: "Hue"
value: 0.5
}
ListElement {
name: "Width"
value: 0.5
}
onDataChanged: updateParameters()
}
function updateParameters()
{
targetHue = parameters.get(0).value * 360
windowWidth = parameters.get(1).value * 60
}
// Transform slider values, and bind result to shader uniforms
property real targetHue: 0.5 * 360
property real windowWidth: 0.5 * 60
fragmentShaderFilename: "isolate.fsh"
}