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** This file is part of the Qt Toolkit.
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#include "avfvideowindowcontrol.h"
#include <AVFoundation/AVFoundation.h>
#if QT_HAS_INCLUDE(<AppKit/AppKit.h>)
#include <AppKit/AppKit.h>
#endif
#if QT_HAS_INCLUDE(<UIKit/UIKit.h>)
#include <UIKit/UIKit.h>
#endif
QT_USE_NAMESPACE
AVFVideoWindowControl::AVFVideoWindowControl(QObject *parent)
: QVideoWindowControl(parent)
, m_winId(0)
, m_fullscreen(false)
, m_brightness(0)
, m_contrast(0)
, m_hue(0)
, m_saturation(0)
, m_aspectRatioMode(Qt::IgnoreAspectRatio)
, m_playerLayer(nullptr)
, m_nativeView(nullptr)
{
}
AVFVideoWindowControl::~AVFVideoWindowControl()
{
if (m_playerLayer) {
[m_playerLayer removeFromSuperlayer];
[m_playerLayer release];
}
}
WId AVFVideoWindowControl::winId() const
{
return m_winId;
}
void AVFVideoWindowControl::setWinId(WId id)
{
m_winId = id;
m_nativeView = (NativeView*)m_winId;
}
QRect AVFVideoWindowControl::displayRect() const
{
return m_displayRect;
}
void AVFVideoWindowControl::setDisplayRect(const QRect &rect)
{
if (m_displayRect != rect) {
m_displayRect = rect;
updatePlayerLayerBounds();
}
}
bool AVFVideoWindowControl::isFullScreen() const
{
return m_fullscreen;
}
void AVFVideoWindowControl::setFullScreen(bool fullScreen)
{
if (m_fullscreen != fullScreen) {
m_fullscreen = fullScreen;
Q_EMIT QVideoWindowControl::fullScreenChanged(fullScreen);
}
}
void AVFVideoWindowControl::repaint()
{
if (m_playerLayer)
[m_playerLayer setNeedsDisplay];
}
QSize AVFVideoWindowControl::nativeSize() const
{
return m_nativeSize;
}
Qt::AspectRatioMode AVFVideoWindowControl::aspectRatioMode() const
{
return m_aspectRatioMode;
}
void AVFVideoWindowControl::setAspectRatioMode(Qt::AspectRatioMode mode)
{
if (m_aspectRatioMode != mode) {
m_aspectRatioMode = mode;
updateAspectRatio();
}
}
int AVFVideoWindowControl::brightness() const
{
return m_brightness;
}
void AVFVideoWindowControl::setBrightness(int brightness)
{
if (m_brightness != brightness) {
m_brightness = brightness;
Q_EMIT QVideoWindowControl::brightnessChanged(brightness);
}
}
int AVFVideoWindowControl::contrast() const
{
return m_contrast;
}
void AVFVideoWindowControl::setContrast(int contrast)
{
if (m_contrast != contrast) {
m_contrast = contrast;
Q_EMIT QVideoWindowControl::contrastChanged(contrast);
}
}
int AVFVideoWindowControl::hue() const
{
return m_hue;
}
void AVFVideoWindowControl::setHue(int hue)
{
if (m_hue != hue) {
m_hue = hue;
Q_EMIT QVideoWindowControl::hueChanged(hue);
}
}
int AVFVideoWindowControl::saturation() const
{
return m_saturation;
}
void AVFVideoWindowControl::setSaturation(int saturation)
{
if (m_saturation != saturation) {
m_saturation = saturation;
Q_EMIT QVideoWindowControl::saturationChanged(saturation);
}
}
void AVFVideoWindowControl::setLayer(void *playerLayer)
{
AVPlayerLayer *layer = static_cast<AVPlayerLayer*>(playerLayer);
if (m_playerLayer == layer)
return;
if (!m_winId) {
qDebug("AVFVideoWindowControl: No video window");
return;
}
#if defined(Q_OS_OSX)
[m_nativeView setWantsLayer:YES];
#endif
if (m_playerLayer) {
[m_playerLayer removeFromSuperlayer];
[m_playerLayer release];
}
m_playerLayer = layer;
CALayer *nativeLayer = [m_nativeView layer];
if (layer) {
[layer retain];
m_nativeSize = QSize(m_playerLayer.bounds.size.width,
m_playerLayer.bounds.size.height);
updateAspectRatio();
[nativeLayer addSublayer:m_playerLayer];
updatePlayerLayerBounds();
}
}
void AVFVideoWindowControl::updateAspectRatio()
{
if (m_playerLayer) {
switch (m_aspectRatioMode) {
case Qt::IgnoreAspectRatio:
[m_playerLayer setVideoGravity:AVLayerVideoGravityResize];
break;
case Qt::KeepAspectRatio:
[m_playerLayer setVideoGravity:AVLayerVideoGravityResizeAspect];
break;
case Qt::KeepAspectRatioByExpanding:
[m_playerLayer setVideoGravity:AVLayerVideoGravityResizeAspectFill];
break;
default:
break;
}
}
}
void AVFVideoWindowControl::updatePlayerLayerBounds()
{
if (m_playerLayer) {
CGRect newBounds = CGRectMake(0, 0,
m_displayRect.width(), m_displayRect.height());
m_playerLayer.bounds = newBounds;
m_playerLayer.position = CGPointMake(m_displayRect.x(), m_displayRect.y());
}
}
#include "moc_avfvideowindowcontrol.cpp"