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#ifndef CAMERABINFOCUSCONTROL_H
#define CAMERABINFOCUSCONTROL_H
#include <qcamera.h>
#include <qcamerafocuscontrol.h>
#include <private/qgstreamerbufferprobe_p.h>
#include <qbasictimer.h>
#include <qmutex.h>
#include <qvector.h>
#include <gst/gst.h>
#include <glib.h>
QT_BEGIN_NAMESPACE
class CameraBinSession;
class CameraBinFocus
: public QCameraFocusControl
#if GST_CHECK_VERSION(1,0,0)
, QGstreamerBufferProbe
#endif
{
Q_OBJECT
public:
CameraBinFocus(CameraBinSession *session);
virtual ~CameraBinFocus();
QCameraFocus::FocusModes focusMode() const override;
void setFocusMode(QCameraFocus::FocusModes mode) override;
bool isFocusModeSupported(QCameraFocus::FocusModes mode) const override;
QCameraFocus::FocusPointMode focusPointMode() const override;
void setFocusPointMode(QCameraFocus::FocusPointMode mode) override;
bool isFocusPointModeSupported(QCameraFocus::FocusPointMode) const override;
QPointF customFocusPoint() const override;
void setCustomFocusPoint(const QPointF &point) override;
QCameraFocusZoneList focusZones() const override;
void handleFocusMessage(GstMessage*);
QCamera::LockStatus focusStatus() const { return m_focusStatus; }
Q_SIGNALS:
void _q_focusStatusChanged(QCamera::LockStatus status, QCamera::LockChangeReason reason);
public Q_SLOTS:
void _q_startFocusing();
void _q_stopFocusing();
void setViewfinderResolution(const QSize &resolution);
#if GST_CHECK_VERSION(1,0,0)
protected:
void timerEvent(QTimerEvent *event) override;
#endif
private Q_SLOTS:
void _q_setFocusStatus(QCamera::LockStatus status, QCamera::LockChangeReason reason);
void _q_handleCameraStatusChange(QCamera::Status status);
#if GST_CHECK_VERSION(1,0,0)
void _q_updateFaces();
#endif
private:
void resetFocusPoint();
void updateRegionOfInterest(const QRectF &rectangle);
void updateRegionOfInterest(const QVector<QRect> &rectangles);
#if GST_CHECK_VERSION(1,0,0)
bool probeBuffer(GstBuffer *buffer) override;
#endif
CameraBinSession *m_session;
QCamera::Status m_cameraStatus;
QCameraFocus::FocusModes m_focusMode;
QCameraFocus::FocusPointMode m_focusPointMode;
QCamera::LockStatus m_focusStatus;
QCameraFocusZone::FocusZoneStatus m_focusZoneStatus;
QPointF m_focusPoint;
QRectF m_focusRect;
QSize m_viewfinderResolution;
QVector<QRect> m_faces;
QVector<QRect> m_faceFocusRects;
QBasicTimer m_faceResetTimer;
mutable QMutex m_mutex;
};
QT_END_NAMESPACE
#endif // CAMERABINFOCUSCONTROL_H