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#ifndef CAMERABINIMAGEPROCESSINGCONTROL_H
#define CAMERABINIMAGEPROCESSINGCONTROL_H
#include <QtMultimedia/private/qtmultimediaglobal_p.h>
#include <qcamera.h>
#include <qcameraimageprocessingcontrol.h>
#include <gst/gst.h>
#include <glib.h>
#if QT_CONFIG(gstreamer_photography)
# include <gst/interfaces/photography.h>
# if !GST_CHECK_VERSION(1,0,0)
typedef GstWhiteBalanceMode GstPhotographyWhiteBalanceMode;
typedef GstColourToneMode GstPhotographyColorToneMode;
# endif
#endif
QT_BEGIN_NAMESPACE
#if QT_CONFIG(linux_v4l)
class CameraBinV4LImageProcessing;
#endif
class CameraBinSession;
class CameraBinImageProcessing : public QCameraImageProcessingControl
{
Q_OBJECT
public:
CameraBinImageProcessing(CameraBinSession *session);
virtual ~CameraBinImageProcessing();
QCameraImageProcessing::WhiteBalanceMode whiteBalanceMode() const;
bool setWhiteBalanceMode(QCameraImageProcessing::WhiteBalanceMode mode);
bool isWhiteBalanceModeSupported(QCameraImageProcessing::WhiteBalanceMode mode) const;
bool isParameterSupported(ProcessingParameter) const override;
bool isParameterValueSupported(ProcessingParameter parameter, const QVariant &value) const override;
QVariant parameter(ProcessingParameter parameter) const override;
void setParameter(ProcessingParameter parameter, const QVariant &value) override;
#if QT_CONFIG(gstreamer_photography)
void lockWhiteBalance();
void unlockWhiteBalance();
#endif
private:
bool setColorBalanceValue(const QString& channel, qreal value);
void updateColorBalanceValues();
private:
CameraBinSession *m_session;
QMap<QCameraImageProcessingControl::ProcessingParameter, int> m_values;
#if QT_CONFIG(gstreamer_photography)
QMap<GstPhotographyWhiteBalanceMode, QCameraImageProcessing::WhiteBalanceMode> m_mappedWbValues;
QMap<QCameraImageProcessing::ColorFilter, GstPhotographyColorToneMode> m_filterMap;
#endif
QCameraImageProcessing::WhiteBalanceMode m_whiteBalanceMode;
#if QT_CONFIG(linux_v4l)
CameraBinV4LImageProcessing *m_v4lImageControl;
#endif
};
QT_END_NAMESPACE
#endif // CAMERABINIMAGEPROCESSINGCONTROL_H