| /**************************************************************************** |
| ** |
| ** Copyright (C) 2019 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of Qt Quick 3D. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
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| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 or (at your option) any later version |
| ** approved by the KDE Free Qt Foundation. The licenses are as published by |
| ** the Free Software Foundation and appearing in the file LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include <QtQml/qqmlextensionplugin.h> |
| #include <QtQml/qqml.h> |
| |
| #include <QtQuick3D/private/qquick3dcamera_p.h> |
| #include <QtQuick3D/private/qquick3dperspectivecamera_p.h> |
| #include <QtQuick3D/private/qquick3dorthographiccamera_p.h> |
| #include <QtQuick3D/private/qquick3dfrustumcamera_p.h> |
| #include <QtQuick3D/private/qquick3dcustomcamera_p.h> |
| |
| #include <QtQuick3D/private/qquick3ddefaultmaterial_p.h> |
| #include <QtQuick3D/private/qquick3dtexture_p.h> |
| #include <QtQuick3D/private/qquick3ddirectionallight_p.h> |
| #include <QtQuick3D/private/qquick3dpointlight_p.h> |
| #include <QtQuick3D/private/qquick3darealight_p.h> |
| #include <QtQuick3D/private/qquick3dmaterial_p.h> |
| #include <QtQuick3D/private/qquick3dmodel_p.h> |
| #include <QtQuick3D/private/qquick3dnode_p.h> |
| #include <QtQuick3D/private/qquick3dobject_p.h> |
| #include <QtQuick3D/private/qquick3dviewport_p.h> |
| #include <QtQuick3D/private/qquick3dsceneenvironment_p.h> |
| #include <QtQuick3D/private/qquick3dpickresult_p.h> |
| #include <QtQuick3D/private/qquick3drepeater_p.h> |
| #include <QtQuick3D/private/qquick3dloader_p.h> |
| #include <QtQuick3D/private/qquick3dprincipledmaterial_p.h> |
| #include <QtQuick3D/private/qquick3drenderstats_p.h> |
| #include <QtQuick3D/private/qquick3dgeometry_p.h> |
| |
| #include <private/qqmlglobal_p.h> |
| |
| static void initResources() |
| { |
| #ifdef QT_STATIC |
| Q_INIT_RESOURCE(qmake_QtQuick3D); |
| Q_INIT_RESOURCE(res); |
| #endif |
| } |
| |
| QT_BEGIN_NAMESPACE |
| |
| static QQmlPrivate::AutoParentResult qquick3dobject_autoParent(QObject *obj, QObject *parent) |
| { |
| // When setting a parent (especially during dynamic object creation) in QML, |
| // also try to set up the analogous item/window relationship. |
| if (QQuick3DObject *parentItem = qmlobject_cast<QQuick3DObject *>(parent)) { |
| QQuick3DObject *item = qmlobject_cast<QQuick3DObject *>(obj); |
| if (item) { |
| // An Item has another Item |
| item->setParentItem(parentItem); |
| return QQmlPrivate::Parented; |
| } |
| return QQmlPrivate::IncompatibleObject; |
| } else if (qmlobject_cast<QQuick3DObject *>(obj)) { |
| return QQmlPrivate::IncompatibleParent; |
| } |
| return QQmlPrivate::IncompatibleObject; |
| } |
| |
| class QQuick3DPlugin : public QQmlExtensionPlugin |
| { |
| Q_OBJECT |
| Q_PLUGIN_METADATA(IID QQmlExtensionInterface_iid) |
| |
| public: |
| QQuick3DPlugin(QObject *parent = nullptr) : QQmlExtensionPlugin(parent) { initResources(); } |
| void registerTypes(const char *uri) override |
| { |
| QQmlPrivate::RegisterAutoParent autoparent = { 0, &qquick3dobject_autoParent }; |
| QQmlPrivate::qmlregister(QQmlPrivate::AutoParentRegistration, &autoparent); |
| |
| qmlRegisterUncreatableType<QQuick3DCamera>(uri, 1, 0, "Camera", QLatin1String("Camera is Abstract")); |
| qmlRegisterType<QQuick3DPerspectiveCamera>(uri, 1, 0, "PerspectiveCamera"); |
| qmlRegisterType<QQuick3DOrthographicCamera>(uri, 1, 0, "OrthographicCamera"); |
| qmlRegisterType<QQuick3DFrustumCamera>(uri, 1, 0, "FrustumCamera"); |
| qmlRegisterType<QQuick3DCustomCamera>(uri, 1, 0, "CustomCamera"); |
| qmlRegisterType<QQuick3DDefaultMaterial>(uri, 1, 0, "DefaultMaterial"); |
| qmlRegisterType<QQuick3DPrincipledMaterial>(uri, 1, 0, "PrincipledMaterial"); |
| qmlRegisterType<QQuick3DTexture>(uri, 1, 0, "Texture"); |
| qmlRegisterUncreatableType<QQuick3DAbstractLight>(uri, 1, 0, "Light", QLatin1String("Light is Abstract")); |
| qmlRegisterType<QQuick3DDirectionalLight>(uri, 1, 0, "DirectionalLight"); |
| qmlRegisterType<QQuick3DPointLight>(uri, 1, 0, "PointLight"); |
| qmlRegisterType<QQuick3DAreaLight>(uri, 1, 0, "AreaLight"); |
| qmlRegisterUncreatableType<QQuick3DMaterial>(uri, 1, 0, "Material", QLatin1String("Material is Abstract")); |
| qmlRegisterType<QQuick3DModel>(uri, 1, 0, "Model"); |
| qmlRegisterType<QQuick3DNode>(uri, 1, 0, "Node"); |
| qmlRegisterUncreatableType<QQuick3DObject>(uri, 1, 0, "Object3D", QLatin1String("Object3D is Abstract")); |
| qmlRegisterType<QQuick3DViewport>(uri, 1, 0, "View3D"); |
| qmlRegisterType<QQuick3DSceneEnvironment>(uri, 1, 0, "SceneEnvironment"); |
| qmlRegisterType<QQuick3DRepeater>(uri, 1, 0, "Repeater3D"); |
| qmlRegisterType<QQuick3DLoader>(uri, 1, 0, "Loader3D"); |
| qmlRegisterUncreatableType<QQuick3DGeometry>(uri, 1, 0, "Geometry", QLatin1String("Geometry is Abstract")); |
| qRegisterMetaType<QQuick3DPickResult>(); |
| qRegisterMetaType<QQuick3DRenderStats *>(); |
| |
| qmlRegisterModule(uri, 1, QT_VERSION_MINOR); |
| } |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #include "plugin.moc" |