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/****************************************************************************
**
** Copyright (C) 2008-2012 NVIDIA Corporation.
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
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#include <QtQuick3DRender/private/qssgrenderstoragebuffer_p.h>
#include <QtQuick3DRender/private/qssgrendercontext_p.h>
#include <QtQuick3DRender/private/qssgrendershaderprogram_p.h>
#include <QtQuick3DUtils/private/qssgutils_p.h>
QT_BEGIN_NAMESPACE
QSSGRenderStorageBuffer::QSSGRenderStorageBuffer(const QSSGRef<QSSGRenderContext> &context,
const QByteArray &bufferName,
QSSGRenderBufferUsageType usageType,
QSSGByteView data,
QSSGRenderDataBuffer *pBuffer)
: QSSGRenderDataBuffer(context, QSSGRenderBufferType::Storage, usageType, data)
, m_name(bufferName)
, m_wrappedBuffer(pBuffer)
, m_dirty(true)
{
Q_ASSERT(context->supportsStorageBuffer());
context->registerStorageBuffer(this);
}
QSSGRenderStorageBuffer::~QSSGRenderStorageBuffer()
{
m_context->bufferDestroyed(this);
}
void QSSGRenderStorageBuffer::bind()
{
if (m_mapped) {
qCCritical(INVALID_OPERATION, "Attempting to Bind a locked buffer");
Q_ASSERT(false);
}
if (m_wrappedBuffer)
m_wrappedBuffer->bind();
else
m_backend->bindBuffer(m_handle, m_type);
}
void QSSGRenderStorageBuffer::bindToShaderProgram(quint32 index)
{
m_backend->programSetStorageBuffer(index, (m_wrappedBuffer) ? m_wrappedBuffer->handle() : m_handle);
}
void QSSGRenderStorageBuffer::update()
{
// we only update the buffer if it is dirty and we actually have some data
if (m_dirty && m_bufferData.size()) {
m_backend->updateBuffer(m_handle, m_type, m_usageType, m_bufferData);
m_dirty = false;
}
}
void QSSGRenderStorageBuffer::updateData(qint32 offset, QSSGByteView data)
{
// we only update the buffer if it is not just a wrapper
if (!m_wrappedBuffer)
m_backend->updateBufferRange(m_handle, m_type, offset, data);
}
QT_END_NAMESPACE