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| |
| #ifndef QSSG_RENDER_MATERIAL_DIRTY_H |
| #define QSSG_RENDER_MATERIAL_DIRTY_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <QtQuick3DRuntimeRender/private/qtquick3druntimerenderglobal_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QSSGMaterialDirty |
| { |
| private: |
| enum Flag : quint8 |
| { |
| Dirty = 1 << 0, |
| DirtyWithinFrame = 1 << 1, |
| AllDirty = Dirty | DirtyWithinFrame |
| }; |
| Flag m_dirtyFlag = AllDirty; |
| |
| public: |
| QSSGMaterialDirty() = default; |
| |
| void setDirty() { m_dirtyFlag = AllDirty; } |
| bool isDirty() const { return (m_dirtyFlag != 0); } |
| void clearDirty() { m_dirtyFlag = Flag(0); } |
| void updateDirtyForFrame() |
| { |
| m_dirtyFlag = DirtyWithinFrame; |
| clearDirty(); |
| } |
| }; |
| |
| QT_END_NAMESPACE |
| |
| #endif // QSSG_RENDER_MATERIAL_DIRTY_H |