blob: bb37427d7cd6423a1dc4b0f4b5e321403ae2412d [file] [log] [blame]
TARGET = QtQuick3DRuntimeRender
MODULE = quick3druntimerender
QT += quick3drender-private quick3dassetimport-private
include(graphobjects/graphobjects.pri)
include(rendererimpl/rendererimpl.pri)
include(resourcemanager/resourcemanager.pri)
DEFINES += QT_BUILD_QUICK3DRUNTIMERENDER_LIB
HEADERS += \
qtquick3druntimerenderglobal_p.h \
qssgrendergpuprofiler_p.h \
qssgrenderableimage_p.h \
qssgrenderclippingfrustum_p.h \
qssgrendercontextcore_p.h \
qssgrendercustommaterialrendercontext_p.h \
qssgrendercustommaterialsystem_p.h \
qssgrenderdefaultmaterialshadergenerator_p.h \
qssgrenderdynamicobjectsystem_p.h \
qssgrenderdynamicobjectsystemcommands_p.h \
qssgrenderdynamicobjectsystemutil_p.h \
qssgrenderer_p.h \
qssgrendererutil_p.h \
qssgrendergraphobjectpickquery_p.h \
qssgrenderimagetexturedata_p.h \
qssgrenderinputstreamfactory_p.h \
qssgrenderlightconstantproperties_p.h \
qssgrendermaterialshadergenerator_p.h \
qssgrendermesh_p.h \
qssgrenderray_p.h \
qssgrendershadercache_p.h \
qssgrendershadercodegenerator_p.h \
qssgrendershadercodegeneratorv2_p.h \
qssgrendershaderkeys_p.h \
qssgrendershadowmap_p.h \
qssgrendertessmodevalues_p.h \
qssgrenderthreadpool_p.h \
qssgruntimerenderlogging_p.h \
qssgperframeallocator_p.h
SOURCES += \
qssgrenderclippingfrustum.cpp \
qssgrendercontextcore.cpp \
qssgrendercustommaterialshadergenerator.cpp \
qssgrendercustommaterialsystem.cpp \
qssgrenderdefaultmaterialshadergenerator.cpp \
qssgrenderdynamicobjectsystem.cpp \
qssgrendererutil.cpp \
qssgrendergpuprofiler.cpp \
qssgrenderinputstreamfactory.cpp \
qssgrenderlightconstantproperties.cpp \
qssgrendermaterialshadergenerator.cpp \
qssgrenderray.cpp \
qssgrendershadercache.cpp \
qssgrendershadercodegenerator.cpp \
qssgrendershadercodegeneratorv2.cpp \
qssgrendershadowmap.cpp \
qssgrenderthreadpool.cpp \
qssgruntimerenderlogging.cpp \
qssgrendercustommaterialrendercontext.cpp
RESOURCES += res.qrc
load(qt_module)