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/****************************************************************************
**
** Copyright (C) 2008-2012 NVIDIA Corporation.
** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Quick 3D.
**
** $QT_BEGIN_LICENSE:GPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
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** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 or (at your option) any later version
** approved by the KDE Free Qt Foundation. The licenses are as published by
** the Free Software Foundation and appearing in the file LICENSE.GPL3
** included in the packaging of this file. Please review the following
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****************************************************************************/
#ifndef QSSGPERFTIMER_H
#define QSSGPERFTIMER_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuick3DUtils/private/qtquick3dutilsglobal_p.h>
#include <QtCore/QVector>
#include <QtCore/qmutex.h>
#include <QtCore/qhash.h>
#include <QtCore/qelapsedtimer.h>
QT_BEGIN_NAMESPACE
struct QSSGTimerEntry;
class Q_QUICK3DUTILS_EXPORT QSSGPerfTimer
{
Q_DISABLE_COPY(QSSGPerfTimer)
public:
struct Key {
const char *id;
};
struct Entry {
Entry(const QString &id)
: tag(id)
{}
Entry() = default;
void update(qint64 elapsed);
void reset();
QString toString(quint32 nFrames) const;
quint32 count = 0;
qint64 totalTime = 0;
qint64 maxTime = 0;
QString tag;
};
private:
bool m_isEnabled = false;
int frameCount = 0;
QMutex mutex;
QHash<Key, Entry> entries;
public:
QSSGPerfTimer();
~QSSGPerfTimer();
// amount is in counter frequency units
void update(const char *inTag, qint64 inAmount);
// Dump current summation of timer data.
void dump();
void reset();
int newFrame() { return ++frameCount; }
void setEnabled(bool b) { m_isEnabled = b; }
bool isEnabled() const { return m_isEnabled; }
};
struct QSSGStackPerfTimer
{
QSSGPerfTimer *m_timer;
QElapsedTimer elapsedTimer;
const char *m_id;
QSSGStackPerfTimer(QSSGPerfTimer *timer, const char *inId)
: m_timer(timer), m_id(inId)
{
if (timer->isEnabled())
elapsedTimer.start();
}
~QSSGStackPerfTimer()
{
if (m_timer->isEnabled()) {
qint64 elapsed = elapsedTimer.nsecsElapsed();
m_timer->update(m_id, elapsed);
}
}
};
QT_END_NAMESPACE
#endif // QSSGPERFTIMER_H