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| ** |
| ** Copyright (C) 2008-2012 NVIDIA Corporation. |
| ** Copyright (C) 2019 The Qt Company Ltd. |
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| ** This file is part of Qt Quick 3D. |
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| |
| #include "qssgplane_p.h" |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace { |
| float magnitude(const QVector3D &vector) |
| { |
| return std::sqrt(vector.x() * vector.x() + vector.y() * vector.y() + vector.z() * vector.z()); |
| } |
| } |
| |
| void QSSGPlane::normalize() |
| { |
| float denom = 1.0f / magnitude(n); |
| n *= denom; |
| d *= denom; |
| } |
| |
| QT_END_NAMESPACE |