blob: 8393128eeaf8041d24588651eb100887a466c3ff [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
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**
** This file is part of the Qt Quick Extras module of the Qt Toolkit.
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#include "qquickcircularprogressbar_p.h"
#include <QtGui/QPen>
#include <QtGui/QPainter>
#include <QtMath>
QQuickCircularProgressBar::QQuickCircularProgressBar(QQuickItem *parent) :
QQuickPaintedItem(parent),
mProgress(0),
mBarWidth(1),
mInset(0),
mBackgroundColor(QColor(Qt::transparent)),
mMinimumValueAngle(-90 * 16),
mMaximumValueAngle(-450 * 16)
{
setFlag(ItemHasContents, true);
}
QQuickCircularProgressBar::~QQuickCircularProgressBar()
{
}
void QQuickCircularProgressBar::paint(QPainter *painter)
{
QPen pen(Qt::red);
pen.setWidthF(mBarWidth);
const QRectF bounds = boundingRect();
const qreal smallest = qMin(bounds.width(), bounds.height());
QRectF rect = QRectF(pen.widthF() / 2.0, pen.widthF() / 2.0, smallest - pen.widthF(), smallest - pen.widthF());
rect.adjust(mInset, mInset, -mInset, -mInset);
// Make sure the arc is aligned to whole pixels.
if (rect.x() - int(rect.x()) > 0) {
rect.setX(qCeil(rect.x()));
}
if (rect.y() - int(rect.y()) > 0) {
rect.setY(qCeil(rect.y()));
}
if (rect.width() - int(rect.width()) > 0) {
rect.setWidth(qFloor(rect.width()));
}
if (rect.height() - int(rect.height()) > 0) {
rect.setHeight(qFloor(rect.height()));
}
painter->setRenderHint(QPainter::Antialiasing);
// QPainter::drawArc uses positive values for counter clockwise - the opposite of our API -
// so we must reverse the angles with * -1. Also, our angle origin is at 12 o'clock, whereas
// QPainter's is 3 o'clock, hence - 90.
const qreal startAngle = ((mMinimumValueAngle - 90) * -1) * 16;
if (mBackgroundColor != Qt::transparent) {
QBrush bgBrush(mBackgroundColor);
QPen bgPen;
bgPen.setWidthF(mBarWidth);
bgPen.setBrush(bgBrush);
painter->setPen(bgPen);
painter->drawArc(rect, startAngle, (((mMaximumValueAngle - 90) * -1 * 16) - startAngle));
}
QLinearGradient gradient;
gradient.setStart(bounds.width() / 2, mInset);
gradient.setFinalStop(bounds.width() / 2, bounds.height() - mInset);
gradient.setStops(mGradientStops);
QBrush brush(gradient);
pen.setBrush(brush);
painter->setPen(pen);
const qreal spanAngle = progress() * (((mMaximumValueAngle - 90) * -1 * 16) - startAngle);
painter->drawArc(rect, startAngle, spanAngle);
}
qreal QQuickCircularProgressBar::progress() const
{
return mProgress;
}
void QQuickCircularProgressBar::setProgress(qreal progress)
{
if (mProgress != progress) {
mProgress = progress;
emit progressChanged(mProgress);
update();
}
}
qreal QQuickCircularProgressBar::barWidth() const
{
return mBarWidth;
}
void QQuickCircularProgressBar::setBarWidth(qreal barWidth)
{
if (mBarWidth != barWidth) {
mBarWidth = barWidth;
emit barWidthChanged(mBarWidth);
update();
}
}
qreal QQuickCircularProgressBar::inset() const
{
return mInset;
}
void QQuickCircularProgressBar::setInset(qreal inset)
{
if (mInset != inset) {
mInset = inset;
emit insetChanged(mInset);
update();
}
}
qreal QQuickCircularProgressBar::minimumValueAngle() const
{
return mMinimumValueAngle;
}
void QQuickCircularProgressBar::setMinimumValueAngle(qreal minimumValueAngle)
{
if (mMinimumValueAngle != minimumValueAngle) {
mMinimumValueAngle = minimumValueAngle;
emit minimumValueAngleChanged(mMinimumValueAngle);
update();
}
}
qreal QQuickCircularProgressBar::maximumValueAngle() const
{
return mMinimumValueAngle;
}
void QQuickCircularProgressBar::setMaximumValueAngle(qreal maximumValueAngle)
{
if (mMaximumValueAngle != maximumValueAngle) {
mMaximumValueAngle = maximumValueAngle;
emit maximumValueAngleChanged(mMaximumValueAngle);
update();
}
}
void QQuickCircularProgressBar::clearStops()
{
mGradientStops.clear();
}
void QQuickCircularProgressBar::addStop(qreal position, const QColor &color)
{
mGradientStops.append(QGradientStop(position, color));
}
void QQuickCircularProgressBar::redraw()
{
update();
}
QColor QQuickCircularProgressBar::backgroundColor() const
{
return mBackgroundColor;
}
void QQuickCircularProgressBar::setBackgroundColor(const QColor &backgroundColor)
{
if (mBackgroundColor != backgroundColor) {
mBackgroundColor = backgroundColor;
emit backgroundColorChanged(backgroundColor);
update();
}
}