| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the QtScxml module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:BSD$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
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| ** |
| ** BSD License Usage |
| ** Alternatively, you may use this file under the terms of the BSD license |
| ** as follows: |
| ** |
| ** "Redistribution and use in source and binary forms, with or without |
| ** modification, are permitted provided that the following conditions are |
| ** met: |
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| ** * Redistributions in binary form must reproduce the above copyright |
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| ** distribution. |
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| ** from this software without specific prior written permission. |
| ** |
| ** |
| ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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| ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." |
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| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include "mainwindow.h" |
| #include "ui_mainwindow.h" |
| |
| #include <QScxmlStateMachine> |
| #include <QStringListModel> |
| |
| QT_USE_NAMESPACE |
| |
| MainWindow::MainWindow(QScxmlStateMachine *machine, QWidget *parent) : |
| QWidget(parent), |
| m_ui(new Ui::MainWindow), |
| m_machine(machine) |
| { |
| m_ui->setupUi(this); |
| |
| // lights |
| initAndConnect(QLatin1String("cLightOn"), m_ui->cLabel); |
| initAndConnect(QLatin1String("rLightOn"), m_ui->rLabel); |
| initAndConnect(QLatin1String("aLightOn"), m_ui->aLabel); |
| initAndConnect(QLatin1String("zLightOn"), m_ui->zLabel); |
| initAndConnect(QLatin1String("yLightOn"), m_ui->yLabel); |
| initAndConnect(QLatin1String("hurryLightOn"), m_ui->hurryLabel); |
| initAndConnect(QLatin1String("jackpotLightOn"), m_ui->jackpotLabel); |
| initAndConnect(QLatin1String("gameOverLightOn"), m_ui->gameOverLabel); |
| |
| // help labels |
| initAndConnect(QLatin1String("offState"), m_ui->offStateLabel); |
| initAndConnect(QLatin1String("hurryStateOff"), m_ui->normalStateLabel); |
| initAndConnect(QLatin1String("hurryStateOn"), m_ui->hurryStateLabel); |
| initAndConnect(QLatin1String("jackpotStateOn"), m_ui->jackpotStateLabel); |
| |
| // context enablement |
| initAndConnect(QLatin1String("offState"), m_ui->startButton); |
| initAndConnect(QLatin1String("onState"), m_ui->cButton); |
| initAndConnect(QLatin1String("onState"), m_ui->rButton); |
| initAndConnect(QLatin1String("onState"), m_ui->aButton); |
| initAndConnect(QLatin1String("onState"), m_ui->zButton); |
| initAndConnect(QLatin1String("onState"), m_ui->yButton); |
| initAndConnect(QLatin1String("onState"), m_ui->ballOutButton); |
| |
| // datamodel update |
| m_machine->connectToEvent("updateScore", [this] (const QScxmlEvent &event) { |
| const QVariant data = event.data(); |
| const QString highScore = data.toMap().value("highScore").toString(); |
| m_ui->highScoreLabel->setText(highScore); |
| const QString score = data.toMap().value("score").toString(); |
| m_ui->scoreLabel->setText(score); |
| }); |
| |
| // gui interaction |
| connect(m_ui->cButton, &QAbstractButton::clicked, |
| [this] { m_machine->submitEvent("cLetterTriggered"); |
| }); |
| connect(m_ui->rButton, &QAbstractButton::clicked, |
| [this] { m_machine->submitEvent("rLetterTriggered"); |
| }); |
| connect(m_ui->aButton, &QAbstractButton::clicked, |
| [this] { m_machine->submitEvent("aLetterTriggered"); |
| }); |
| connect(m_ui->zButton, &QAbstractButton::clicked, |
| [this] { m_machine->submitEvent("zLetterTriggered"); |
| }); |
| connect(m_ui->yButton, &QAbstractButton::clicked, |
| [this] { m_machine->submitEvent("yLetterTriggered"); |
| }); |
| connect(m_ui->startButton, &QAbstractButton::clicked, |
| [this] { m_machine->submitEvent("startTriggered"); |
| }); |
| connect(m_ui->ballOutButton, &QAbstractButton::clicked, |
| [this] { m_machine->submitEvent("ballOutTriggered"); |
| }); |
| } |
| |
| MainWindow::~MainWindow() |
| { |
| delete m_ui; |
| } |
| |
| void MainWindow::initAndConnect(const QString &state, QWidget *widget) |
| { |
| widget->setEnabled(m_machine->isActive(state)); |
| m_machine->connectToState(state, widget, &QWidget::setEnabled); |
| } |