blob: cf83991018acebe6c54d81fdff065b1090ba4e43 [file] [log] [blame]
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//Import the declarative plugins
import QtQuick 2.0
//Import the javascript functions for this game
import "lib.js" as Lib
//Implementation of the Mouse control.
Item {
id: mouse
x: 0
y: 0
width: Lib.cellDimension
height: Lib.cellDimension
property int angle
readonly property double radians_to_degrees: 180 / Math.PI
AnimatedImage {
id: img
source: "content/mouse_down.gif"
anchors.fill: parent
visible: true
}
//Function for moving the mouse
function move(newx, newy)
{
if (mouse.x === newx && mouse.y === newy)
return
// somehow this actually works
//! [0]
var a = newy - mouse.y
var b = newx - mouse.x
angle = Math.atan2(-b, a) * mouse.radians_to_degrees
if (angle < 0)
angle = 360 + angle
img.rotation = angle
mouse.x = newx;
mouse.y = newy;
//! [0]
}
}