| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the QtSensors module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
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| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
| ** Qt Foundation. The licenses are as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
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| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include "simulatorcommon.h" |
| #include "qsensordata_simulator_p.h" |
| #include <QtSimulator/QtSimulator> |
| #include <QDebug> |
| #include <QThread> |
| |
| using namespace Simulator; |
| |
| Q_GLOBAL_STATIC(SensorsConnection, sensorsConnection) |
| |
| class SimulatorAsyncConnection: public QThread |
| { |
| Q_OBJECT |
| public: |
| SimulatorAsyncConnection() |
| : QThread() |
| { |
| QtMobility::qt_registerSensorTypes(); |
| |
| moveToThread(this); |
| connect(this, SIGNAL(queueConnectToServer()), |
| this, SLOT(doConnectToServer()), |
| Qt::QueuedConnection); |
| |
| start(); |
| } |
| |
| ~SimulatorAsyncConnection() |
| { |
| quit(); |
| wait(); |
| } |
| |
| void connectToServer() |
| { |
| emit queueConnectToServer(); |
| } |
| |
| signals: |
| void queueConnectToServer(); |
| |
| void initialSensorsDataSent(); |
| void connectionFailed(); |
| void setAvailableFeatures(quint32 features); |
| void setAmbientLightData(const QtMobility::QAmbientLightReadingData &); |
| void setLightData(const QtMobility::QLightReadingData &); |
| void setAccelerometerData(const QtMobility::QAccelerometerReadingData &); |
| void setMagnetometerData(const QtMobility::QMagnetometerReadingData &); |
| void setCompassData(const QtMobility::QCompassReadingData &); |
| void setProximityData(const QtMobility::QProximityReadingData &); |
| void setIRProximityData(const QtMobility::QIRProximityReadingData &); |
| |
| private slots: |
| void doConnectToServer() |
| { |
| mConnection.reset(new Connection(Connection::Client, "QtSimulator_Mobility_ServerName1.3.0.0", |
| 0xbeef+1, Version(1,0,0,0), this)); |
| mWorker.reset(mConnection->connectToServer(Connection::simulatorHostName(true), 0xbeef+1)); |
| if (!mWorker) { |
| qWarning("QtSensors simulator backend could not connect to the simulator!"); |
| emit connectionFailed(); |
| return; |
| } |
| mWorker->addReceiver(this); |
| mWorker->call("setRequestsSensors"); |
| } |
| |
| private: |
| QScopedPointer<Simulator::Connection> mConnection; |
| QScopedPointer<Simulator::ConnectionWorker> mWorker; |
| }; |
| |
| SensorsConnection::SensorsConnection(QObject *parent) |
| : QObject(parent) |
| , mInitialDataSent(false) |
| , mConnectionFailed(false) |
| { |
| mConnection = new SimulatorAsyncConnection(); |
| |
| connect(mConnection, SIGNAL(initialSensorsDataSent()), |
| this, SLOT(initialSensorsDataSent())); |
| connect(mConnection, SIGNAL(connectionFailed()), |
| this, SLOT(slotConnectionFailed())); |
| connect(mConnection, SIGNAL(setAvailableFeatures(quint32)), |
| this, SIGNAL(setAvailableFeatures(quint32))); |
| connect(mConnection, SIGNAL(setAmbientLightData(QtMobility::QAmbientLightReadingData)), |
| this, SLOT(setAmbientLightData(QtMobility::QAmbientLightReadingData))); |
| connect(mConnection, SIGNAL(setLightData(QtMobility::QLightReadingData)), |
| this, SLOT(setLightData(QtMobility::QLightReadingData))); |
| connect(mConnection, SIGNAL(setAccelerometerData(QtMobility::QAccelerometerReadingData)), |
| this, SLOT(setAccelerometerData(QtMobility::QAccelerometerReadingData))); |
| connect(mConnection, SIGNAL(setMagnetometerData(QtMobility::QMagnetometerReadingData)), |
| this, SLOT(setMagnetometerData(QtMobility::QMagnetometerReadingData))); |
| connect(mConnection, SIGNAL(setCompassData(QtMobility::QCompassReadingData)), |
| this, SLOT(setCompassData(QtMobility::QCompassReadingData))); |
| connect(mConnection, SIGNAL(setProximityData(QtMobility::QProximityReadingData)), |
| this, SLOT(setProximityData(QtMobility::QProximityReadingData))); |
| connect(mConnection, SIGNAL(setIRProximityData(QtMobility::QIRProximityReadingData)), |
| this, SLOT(setIRProximityData(QtMobility::QIRProximityReadingData))); |
| |
| mConnection->connectToServer(); |
| } |
| |
| SensorsConnection::~SensorsConnection() |
| { |
| delete mConnection; |
| } |
| |
| SensorsConnection *SensorsConnection::instance() |
| { |
| SensorsConnection *connection = sensorsConnection(); |
| // It's safe to return 0 because this is checked when used |
| //if (!connection) qFatal("Cannot return from SensorsConnection::instance because sensorsConnection() returned 0"); |
| return connection; |
| } |
| |
| void SensorsConnection::setAmbientLightData(const QtMobility::QAmbientLightReadingData &data) |
| { |
| qtAmbientLightData = data; |
| } |
| |
| void SensorsConnection::setLightData(const QtMobility::QLightReadingData &data) |
| { |
| qtLightData = data; |
| } |
| |
| void SensorsConnection::setAccelerometerData(const QtMobility::QAccelerometerReadingData &data) |
| { |
| qtAccelerometerData = data; |
| } |
| |
| void SensorsConnection::setMagnetometerData(const QtMobility::QMagnetometerReadingData &data) |
| { |
| qtMagnetometerData = data; |
| } |
| |
| void SensorsConnection::setCompassData(const QtMobility::QCompassReadingData &data) |
| { |
| qtCompassData = data; |
| } |
| |
| void SensorsConnection::setProximityData(const QtMobility::QProximityReadingData &data) |
| { |
| qtProximityData = data; |
| } |
| |
| void SensorsConnection::setIRProximityData(const QtMobility::QIRProximityReadingData &data) |
| { |
| qtIRProximityData = data; |
| } |
| |
| void SensorsConnection::initialSensorsDataSent() |
| { |
| mInitialDataSent = true; |
| } |
| |
| void SensorsConnection::slotConnectionFailed() |
| { |
| mInitialDataSent = false; |
| mConnectionFailed = true; |
| } |
| |
| SimulatorCommon::SimulatorCommon(QSensor *sensor) |
| : QSensorBackend(sensor) |
| , m_timerid(0) |
| { |
| addDataRate(1, 100); |
| sensor->setDataRate(20); |
| (void)SensorsConnection::instance(); // Ensure this exists |
| } |
| |
| void SimulatorCommon::start() |
| { |
| SensorsConnection *connection = SensorsConnection::instance(); |
| if (!connection) { |
| sensorStopped(); |
| return; |
| } |
| |
| if (m_timerid) |
| return; |
| |
| int rate = sensor()->dataRate(); |
| if (rate == 0) |
| rate = 20; |
| int interval = 1000 / rate; |
| if (interval < 0) |
| interval = 1000; |
| |
| if (interval) |
| m_timerid = startTimer(interval); |
| } |
| |
| void SimulatorCommon::stop() |
| { |
| if (m_timerid) { |
| killTimer(m_timerid); |
| m_timerid = 0; |
| } |
| } |
| |
| void SimulatorCommon::timerEvent(QTimerEvent * /*event*/) |
| { |
| SensorsConnection *connection = SensorsConnection::instance(); |
| if (!connection || connection->connectionFailed()) { |
| stop(); |
| sensorStopped(); |
| } |
| if (!connection->safe()) return; // wait until it's safe to read the data |
| poll(); |
| } |
| |
| #include "simulatorcommon.moc" |