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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWebEngine module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qtwebenginecoreglobal_p.h"
#include <QGuiApplication>
#ifndef QT_NO_OPENGL
# include <QOpenGLContext>
#ifdef Q_OS_MACOS
#include <sys/types.h>
#include <sys/sysctl.h>
#endif
#endif
#include <QThread>
#ifndef QT_NO_OPENGL
QT_BEGIN_NAMESPACE
Q_GUI_EXPORT void qt_gl_set_global_share_context(QOpenGLContext *context);
Q_GUI_EXPORT QOpenGLContext *qt_gl_global_share_context();
QT_END_NAMESPACE
#endif
#ifndef QT_NO_OPENGL
#ifdef Q_OS_MACOS
static bool needsOfflineRendererWorkaround()
{
size_t hwmodelsize = 0;
if (sysctlbyname("hw.model", nullptr, &hwmodelsize, nullptr, 0) == -1)
return false;
char hwmodel[hwmodelsize];
if (sysctlbyname("hw.model", &hwmodel, &hwmodelsize, nullptr, 0) == -1)
return false;
return QString::fromLatin1(hwmodel) == QLatin1String("MacPro6,1");
}
#endif
#endif
namespace QtWebEngineCore {
#ifndef QT_NO_OPENGL
static QOpenGLContext *shareContext;
static void deleteShareContext()
{
if (qt_gl_global_share_context() == shareContext)
qt_gl_set_global_share_context(nullptr);
delete shareContext;
shareContext = 0;
}
#endif
// ### Qt 6: unify this logic and Qt::AA_ShareOpenGLContexts.
// QtWebEngine::initialize was introduced first and meant to be called
// after the QGuiApplication creation, when AA_ShareOpenGLContexts fills
// the same need but the flag has to be set earlier.
Q_WEBENGINECORE_PRIVATE_EXPORT void initialize()
{
#ifndef QT_NO_OPENGL
#ifdef Q_OS_WIN32
qputenv("QT_D3DCREATE_MULTITHREADED", "1");
#endif
#ifdef Q_OS_MACOS
if (needsOfflineRendererWorkaround())
qputenv("QT_MAC_PRO_WEBENGINE_WORKAROUND", "1");
#endif
// No need to override the shared context if QApplication already set one (e.g with Qt::AA_ShareOpenGLContexts).
if (qt_gl_global_share_context())
return;
QCoreApplication *app = QCoreApplication::instance();
if (!app) {
qFatal("QtWebEngine::initialize() but no core application instance.");
return;
}
// Bail out silently if the user did not construct a QGuiApplication.
if (!qobject_cast<QGuiApplication *>(app))
return;
if (app->thread() != QThread::currentThread()) {
qFatal("QtWebEngine::initialize() must be called from the Qt gui thread.");
return;
}
if (shareContext)
return;
shareContext = new QOpenGLContext;
QSurfaceFormat format = QSurfaceFormat::defaultFormat();
// format.setOption(QSurfaceFormat::ResetNotification);
shareContext->setFormat(format);
shareContext->create();
qAddPostRoutine(deleteShareContext);
qt_gl_set_global_share_context(shareContext);
// Classes like QOpenGLWidget check for the attribute
app->setAttribute(Qt::AA_ShareOpenGLContexts);
#endif // QT_NO_OPENGL
}
} // namespace QtWebEngineCore