blob: 0e80859ae4644d948c5366bc477bdb5592dce6b7 [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWebEngine module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
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****************************************************************************/
#include "base/command_line.h"
#include "base/metrics/histogram_macros.h"
#include "content/public/common/content_switches.h"
#include "services/service_manager/sandbox/switches.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/data_pack.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/base/ui_base_switches.h"
#include "web_engine_library_info.h"
#if defined(OS_LINUX)
#include "base/posix/global_descriptors.h"
#include "global_descriptors_qt.h"
#endif
namespace ui {
void ResourceBundle::LoadCommonResources()
{
// We repacked the resources we need and installed them. now let chromium mmap that file.
AddDataPackFromPath(WebEngineLibraryInfo::getPath(QT_RESOURCES_PAK), SCALE_FACTOR_NONE);
AddDataPackFromPath(WebEngineLibraryInfo::getPath(QT_RESOURCES_100P_PAK), SCALE_FACTOR_100P);
AddDataPackFromPath(WebEngineLibraryInfo::getPath(QT_RESOURCES_200P_PAK), SCALE_FACTOR_200P);
AddOptionalDataPackFromPath(WebEngineLibraryInfo::getPath(QT_RESOURCES_DEVTOOLS_PAK), SCALE_FACTOR_NONE);
}
gfx::Image& ResourceBundle::GetNativeImageNamed(int resource_id)
{
return GetImageNamed(resource_id);
}
// static
bool ResourceBundle::LocaleDataPakExists(const std::string& locale)
{
#if defined(OS_LINUX)
base::CommandLine *parsed_command_line = base::CommandLine::ForCurrentProcess();
std::string process_type = parsed_command_line->GetSwitchValueASCII(switches::kProcessType);
bool no_sandbox = parsed_command_line->HasSwitch(service_manager::switches::kNoSandbox);
if (process_type == switches::kRendererProcess && !no_sandbox) {
// The Renderer Process is sandboxed thus only one locale is available in it.
// The particular one is passed by the --lang command line option.
if (!parsed_command_line->HasSwitch(switches::kLang) || parsed_command_line->GetSwitchValueASCII(switches::kLang) != locale)
return false;
auto global_descriptors = base::GlobalDescriptors::GetInstance();
return global_descriptors->MaybeGet(kWebEngineLocale) != -1;
}
#endif
return !GetLocaleFilePath(locale, true).empty();
}
std::string ResourceBundle::LoadLocaleResources(const std::string& pref_locale)
{
DCHECK(!locale_resources_data_.get()) << "locale.pak already loaded";
std::string app_locale = l10n_util::GetApplicationLocale(pref_locale);
#if defined(OS_LINUX)
int locale_fd = base::GlobalDescriptors::GetInstance()->MaybeGet(kWebEngineLocale);
if (locale_fd > -1) {
std::unique_ptr<DataPack> data_pack(new DataPack(SCALE_FACTOR_100P));
data_pack->LoadFromFile(base::File(locale_fd));
locale_resources_data_.reset(data_pack.release());
return app_locale;
}
#endif
base::FilePath locale_file_path = GetOverriddenPakPath();
if (locale_file_path.empty())
locale_file_path = GetLocaleFilePath(app_locale, true);
if (locale_file_path.empty()) {
// It's possible that there is no locale.pak.
LOG(WARNING) << "locale_file_path.empty() for locale " << app_locale;
return std::string();
}
std::unique_ptr<DataPack> data_pack(new DataPack(SCALE_FACTOR_100P));
if (!data_pack->LoadFromPath(locale_file_path)) {
UMA_HISTOGRAM_ENUMERATION("ResourceBundle.LoadLocaleResourcesError",
logging::GetLastSystemErrorCode(), 16000);
LOG(ERROR) << "failed to load locale.pak";
NOTREACHED();
return std::string();
}
locale_resources_data_.reset(data_pack.release());
return app_locale;
}
} // namespace ui