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/****************************************************************************
**
** Copyright (C) 2016 Kurt Pattyn <pattyn.kurt@gmail.com>.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtWebSockets module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
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** as follows:
**
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** met:
** * Redistributions of source code must retain the above copyright
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****************************************************************************/
#include "echoclient.h"
#include <QtCore/QDebug>
QT_USE_NAMESPACE
//! [constructor]
EchoClient::EchoClient(const QUrl &url, bool debug, QObject *parent) :
QObject(parent),
m_url(url),
m_debug(debug)
{
if (m_debug)
qDebug() << "WebSocket server:" << url;
connect(&m_webSocket, &QWebSocket::connected, this, &EchoClient::onConnected);
connect(&m_webSocket, &QWebSocket::disconnected, this, &EchoClient::closed);
m_webSocket.open(QUrl(url));
}
//! [constructor]
//! [onConnected]
void EchoClient::onConnected()
{
if (m_debug)
qDebug() << "WebSocket connected";
connect(&m_webSocket, &QWebSocket::textMessageReceived,
this, &EchoClient::onTextMessageReceived);
m_webSocket.sendTextMessage(QStringLiteral("Hello, world!"));
}
//! [onConnected]
//! [onTextMessageReceived]
void EchoClient::onTextMessageReceived(QString message)
{
if (m_debug)
qDebug() << "Message received:" << message;
m_webSocket.close();
}
//! [onTextMessageReceived]