| While some other iconv(3) implementations - like FreeBSD iconv(3) - choose |
| the "many small shared libraries" and dlopen(3) approach, this implementation |
| packs everything into a single shared library. Here is a comparison of the |
| two designs. |
| |
| * Run-time efficiency |
| 1. A dlopen() based approach needs a cache of loaded shared libraries. |
| Otherwise, every iconv_open() call will result in a call to dlopen() |
| and thus to file system related system calls - which is prohibitive |
| because some applications use the iconv_open/iconv/iconv_close sequence |
| for every single filename, string, or piece of text. |
| 2. In terms of virtual memory use, both approaches are on par. Being shared |
| libraries, the tables are shared between any processes that use them. |
| And because of the demand loading used by Unix systems (and because libiconv |
| does not have initialization functions), only those parts of the tables |
| which are needed (typically very few kilobytes) will be read from disk and |
| paged into main memory. |
| 3. Even with a cache of loaded shared libraries, the dlopen() based approach |
| makes more system calls, because it has to load one or two shared libraries |
| for every encoding in use. |
| |
| * Total size |
| In the dlopen(3) approach, every shared library has a symbol table and |
| relocation offset. All together, FreeBSD iconv installs more than 200 shared |
| libraries with a total size of 2.3 MB. Whereas libiconv installs 0.45 MB. |
| |
| * Extensibility |
| The dlopen(3) approach is good for guaranteeing extensibility if the iconv |
| implementation is distributed without source. (Or when, as in glibc, you |
| cannot rebuild iconv without rebuilding your libc, thus possibly |
| destabilizing your system.) |
| The libiconv package achieves extensibility through the LGPL license: |
| Every user has access to the source of the package and can extend and |
| replace just libiconv.so. |
| The places which have to be modified when a new encoding is added are as |
| follows: add an #include statement in iconv.c, add an entry in the table in |
| iconv.c, and of course, update the README and iconv_open.3 manual page. |
| |
| * Use within other packages |
| If you want to incorporate an iconv implementation into another package |
| (such as a mail user agent or web browser), the single library approach |
| is easier, because: |
| 1. In the shared library approach you have to provide the right directory |
| prefix which will be used at run time. |
| 2. Incorporating iconv as a static library into the executable is easy - |
| it won't need dynamic loading. (This assumes that your package is under |
| the LGPL or GPL license.) |
| |
| |
| All conversions go through Unicode. This is possible because most of the |
| world's characters have already been allocated in the Unicode standard. |
| Therefore we have for each encoding two functions: |
| - For conversion from the encoding to Unicode, a function called xxx_mbtowc. |
| - For conversion from Unicode to the encoding, a function called xxx_wctomb, |
| and for stateful encodings, a function called xxx_reset which returns to |
| the initial shift state. |
| |
| |
| All our functions operate on a single Unicode character at a time. This is |
| obviously less efficient than operating on an entire buffer of characters at |
| a time, but it makes the coding considerably easier and less bug-prone. Those |
| who wish best performance should install the Real Thing (TM): GNU libc 2.1 |
| or newer. |
| |