| /* |
| Open Asset Import Library (assimp) |
| ---------------------------------------------------------------------- |
| |
| Copyright (c) 2006-2008, assimp team |
| All rights reserved. |
| |
| Redistribution and use of this software in source and binary forms, |
| with or without modification, are permitted provided that the |
| following conditions are met: |
| |
| * Redistributions of source code must retain the above |
| copyright notice, this list of conditions and the |
| following disclaimer. |
| |
| * Redistributions in binary form must reproduce the above |
| copyright notice, this list of conditions and the |
| following disclaimer in the documentation and/or other |
| materials provided with the distribution. |
| |
| * Neither the name of the assimp team, nor the names of its |
| contributors may be used to endorse or promote products |
| derived from this software without specific prior |
| written permission of the assimp team. |
| |
| THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| ---------------------------------------------------------------------- |
| */ |
| |
| /** @file NDOLoader.h |
| * Declaration of the Nendo importer class. |
| */ |
| #ifndef INCLUDED_AI_NDO_LOADER_H |
| #define INCLUDED_AI_NDO_LOADER_H |
| |
| #include <assimp/vector3.h> |
| #include "BaseImporter.h" |
| #include <stdint.h> |
| #include <string> |
| #include <vector> |
| |
| |
| struct aiImporterDesc; |
| struct aiScene; |
| |
| namespace Assimp { |
| class IOSystem; |
| class Importer; |
| |
| // --------------------------------------------------------------------------- |
| /** @brief Importer class to load meshes from Nendo. |
| * |
| * Basing on |
| * <blender>/blender/release/scripts/nendo_import.py by Anthony D'Agostino. |
| */ |
| class NDOImporter : public BaseImporter |
| { |
| public: |
| NDOImporter(); |
| ~NDOImporter(); |
| |
| |
| public: |
| |
| //! Represents a single edge |
| struct Edge |
| { |
| unsigned int edge[8]; |
| unsigned int hard; |
| uint8_t color[8]; |
| }; |
| |
| //! Represents a single face |
| struct Face |
| { |
| unsigned int elem; |
| }; |
| |
| struct Vertex |
| { |
| unsigned int num; |
| aiVector3D val; |
| }; |
| |
| //! Represents a single object |
| struct Object |
| { |
| std::string name; |
| |
| std::vector<Edge> edges; |
| std::vector<Face> faces; |
| std::vector<Vertex> vertices; |
| }; |
| |
| // ------------------------------------------------------------------- |
| bool CanRead( const std::string& pFile, IOSystem* pIOHandler, |
| bool checkSig) const; |
| |
| protected: |
| |
| // ------------------------------------------------------------------- |
| const aiImporterDesc* GetInfo () const; |
| |
| // ------------------------------------------------------------------- |
| void SetupProperties(const Importer* pImp); |
| |
| // ------------------------------------------------------------------- |
| void InternReadFile( const std::string& pFile, aiScene* pScene, |
| IOSystem* pIOHandler); |
| |
| private: |
| |
| }; // end of class NDOImporter |
| } // end of namespace Assimp |
| #endif // INCLUDED_AI_NDO_LOADER_H |