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| |
| #ifndef QT3DANIMATION_QCHANNEL_H |
| #define QT3DANIMATION_QCHANNEL_H |
| |
| #include <QtCore/qscopedpointer.h> |
| #include <QtCore/qstring.h> |
| #include <Qt3DAnimation/qt3danimation_global.h> |
| #include <Qt3DAnimation/qchannelcomponent.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DAnimation { |
| |
| class QChannelPrivate; |
| |
| class Q_3DANIMATIONSHARED_EXPORT QChannel |
| { |
| public: |
| QChannel(); |
| explicit QChannel(const QString &name); |
| QChannel(const QChannel &); |
| QChannel &operator=(const QChannel &); |
| ~QChannel(); |
| |
| void setName(const QString &name); |
| QString name() const; |
| |
| void setJointIndex(int jointIndex); |
| int jointIndex() const; |
| |
| int channelComponentCount() const; |
| void appendChannelComponent(const QChannelComponent &component); |
| void insertChannelComponent(int index, const QChannelComponent &component); |
| void removeChannelComponent(int index); |
| void clearChannelComponents(); |
| |
| // Iterator API |
| typedef const QChannelComponent *const_iterator; |
| typedef std::reverse_iterator<const_iterator> const_reverse_iterator; |
| |
| const_iterator begin() const Q_DECL_NOTHROW; |
| const_iterator cbegin() const Q_DECL_NOTHROW { return begin(); } |
| const_iterator end() const Q_DECL_NOTHROW; |
| const_iterator cend() const Q_DECL_NOTHROW { return end(); } |
| const_reverse_iterator rbegin() const Q_DECL_NOTHROW { return const_reverse_iterator(end()); } |
| const_reverse_iterator crbegin() const Q_DECL_NOTHROW { return rbegin(); } |
| const_reverse_iterator rend() const Q_DECL_NOTHROW { return const_reverse_iterator(begin()); } |
| const_reverse_iterator crend() const Q_DECL_NOTHROW { return rend(); } |
| |
| friend bool operator==(const QChannel &, |
| const QChannel &) Q_DECL_NOTHROW; |
| friend bool operator!=(const QChannel &, |
| const QChannel &) Q_DECL_NOTHROW; |
| |
| private: |
| QScopedPointer<QChannelPrivate> d; |
| }; |
| |
| } // namespace Qt3DAnimation |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3DANIMATION_QCHANNEL_H |