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| |
| #ifndef QT3DANIMATION_QKEYFRAME_H |
| #define QT3DANIMATION_QKEYFRAME_H |
| |
| #include <QtGui/qvector2d.h> |
| #include <Qt3DAnimation/qt3danimation_global.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DAnimation { |
| |
| class Q_3DANIMATIONSHARED_EXPORT QKeyFrame |
| { |
| public: |
| enum InterpolationType : quint8 { |
| ConstantInterpolation, |
| LinearInterpolation, |
| BezierInterpolation |
| }; |
| |
| Q_DECL_CONSTEXPR QKeyFrame() Q_DECL_NOTHROW |
| : m_coordinates() |
| , m_leftControlPoint() |
| , m_rightControlPoint() |
| , m_interpolationType(BezierInterpolation) |
| { |
| } |
| |
| Q_DECL_CONSTEXPR explicit QKeyFrame(QVector2D coords) Q_DECL_NOTHROW |
| : m_coordinates(coords) |
| , m_leftControlPoint() |
| , m_rightControlPoint() |
| , m_interpolationType(LinearInterpolation) |
| { |
| } |
| |
| Q_DECL_CONSTEXPR explicit QKeyFrame(QVector2D coords, |
| QVector2D lh, |
| QVector2D rh) Q_DECL_NOTHROW |
| : m_coordinates(coords) |
| , m_leftControlPoint(lh) |
| , m_rightControlPoint(rh) |
| , m_interpolationType(BezierInterpolation) |
| { |
| } |
| |
| void setCoordinates(QVector2D coords) Q_DECL_NOTHROW |
| { |
| m_coordinates = coords; |
| } |
| |
| Q_DECL_CONSTEXPR QVector2D coordinates() const Q_DECL_NOTHROW |
| { |
| return m_coordinates; |
| } |
| |
| void setLeftControlPoint(QVector2D lh) Q_DECL_NOTHROW |
| { |
| m_leftControlPoint = lh; |
| } |
| |
| Q_DECL_CONSTEXPR QVector2D leftControlPoint() const Q_DECL_NOTHROW |
| { |
| return m_leftControlPoint; |
| } |
| |
| void setRightControlPoint(QVector2D rh) Q_DECL_NOTHROW |
| { |
| m_rightControlPoint = rh; |
| } |
| |
| Q_DECL_CONSTEXPR QVector2D rightControlPoint() const Q_DECL_NOTHROW |
| { |
| return m_rightControlPoint; |
| } |
| |
| void setInterpolationType(InterpolationType interp) Q_DECL_NOTHROW |
| { |
| m_interpolationType = interp; |
| } |
| |
| Q_DECL_CONSTEXPR InterpolationType interpolationType() const Q_DECL_NOTHROW |
| { |
| return m_interpolationType; |
| } |
| |
| friend inline bool operator==(const QKeyFrame &, const QKeyFrame &) Q_DECL_NOTHROW; |
| friend inline bool operator!=(const QKeyFrame &, const QKeyFrame &) Q_DECL_NOTHROW; |
| |
| private: |
| QVector2D m_coordinates; |
| QVector2D m_leftControlPoint; |
| QVector2D m_rightControlPoint; |
| InterpolationType m_interpolationType; |
| }; |
| |
| QT3D_DECLARE_TYPEINFO(Qt3DAnimation, QKeyFrame, Q_PRIMITIVE_TYPE) |
| |
| inline bool operator==(const QKeyFrame &lhs, const QKeyFrame &rhs) Q_DECL_NOTHROW |
| { |
| if (lhs.m_interpolationType != rhs.m_interpolationType) |
| return false; |
| |
| if (lhs.m_interpolationType == QKeyFrame::BezierInterpolation) { |
| return lhs.m_coordinates == rhs.m_coordinates && |
| lhs.m_leftControlPoint == rhs.m_leftControlPoint && |
| lhs.m_rightControlPoint == rhs.m_rightControlPoint; |
| } |
| |
| return lhs.m_coordinates == rhs.m_coordinates; |
| } |
| |
| inline bool operator!=(const QKeyFrame &lhs, const QKeyFrame &rhs) Q_DECL_NOTHROW |
| { |
| return !(lhs == rhs); |
| } |
| |
| } // namespace Qt3DAnimation |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3DANIMATION_QKEYFRAME_H |