blob: 7569a5bab01653692f18fc72b465b32a30b24f06 [file] [log] [blame]
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#include "qskeletonmapping.h"
#include "qskeletonmapping_p.h"
#include <Qt3DCore/qabstractskeleton.h>
#include <Qt3DAnimation/private/qchannelmappingcreatedchange_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
QSkeletonMappingPrivate::QSkeletonMappingPrivate()
: QAbstractChannelMappingPrivate()
, m_skeleton(nullptr)
{
m_mappingType = QChannelMappingCreatedChangeBase::SkeletonMapping;
}
QSkeletonMapping::QSkeletonMapping(Qt3DCore::QNode *parent)
: QAbstractChannelMapping(*new QSkeletonMappingPrivate, parent)
{
}
QSkeletonMapping::QSkeletonMapping(QSkeletonMappingPrivate &dd, Qt3DCore::QNode *parent)
: QAbstractChannelMapping(dd, parent)
{
}
QSkeletonMapping::~QSkeletonMapping()
{
}
Qt3DCore::QAbstractSkeleton *QSkeletonMapping::skeleton() const
{
Q_D(const QSkeletonMapping);
return d->m_skeleton;
}
void QSkeletonMapping::setSkeleton(Qt3DCore::QAbstractSkeleton *skeleton)
{
Q_D(QSkeletonMapping);
if (d->m_skeleton == skeleton)
return;
if (d->m_skeleton)
d->unregisterDestructionHelper(d->m_skeleton);
if (skeleton && !skeleton->parent())
skeleton->setParent(this);
d->m_skeleton = skeleton;
// Ensures proper bookkeeping
if (d->m_skeleton)
d->registerDestructionHelper(d->m_skeleton, &QSkeletonMapping::setSkeleton, d->m_skeleton);
emit skeletonChanged(skeleton);
}
Qt3DCore::QNodeCreatedChangeBasePtr QSkeletonMapping::createNodeCreationChange() const
{
auto creationChange = QChannelMappingCreatedChangePtr<QSkeletonMappingData>::create(this);
auto &data = creationChange->data;
Q_D(const QSkeletonMapping);
data.skeletonId = Qt3DCore::qIdForNode(d->m_skeleton);
return creationChange;
}
} // namespace Qt3DAnimation
QT_END_NAMESPACE