blob: 38ed0792550e1ffc175f9c932ab442a71719c5e2 [file] [log] [blame]
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#include "qtickclock_p.h"
#include <QtCore/QThread>
#include <Qt3DCore/private/corelogging_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DCore {
QTickClock::QTickClock()
: m_tickInterval(1000000000 / 60) // Nanoseconds
, m_time(0)
{
}
void QTickClock::setTickFrequency(float frequency)
{
Q_ASSERT(frequency > 0.0f);
m_tickInterval = static_cast<qint64>(1000000000 / frequency);
}
void QTickClock::start()
{
m_timer.start();
m_time = m_timer.nsecsElapsed();
qCDebug(ChangeArbiter) << "tickInterval =" << m_tickInterval << "ns";
}
void QTickClock::reset()
{
m_time = 0;
}
qint64 QTickClock::waitForNextTick()
{
qint64 t = m_timer.nsecsElapsed();
qint64 dt = t - m_time;
qint64 timeToSleep = m_tickInterval - dt;
// If we are lagging behind don't delay
// TODO: Do we want a mode where if we are lagging we instead wait
// for the next tick instead?
if (timeToSleep < 0) {
qCDebug(ChangeArbiter) << "Lagging behind desired tick interval";
m_time = t;
return m_time;
}
unsigned long sleepTimeMicroSeconds = static_cast<unsigned long>(timeToSleep / 1000);
//qCDebug(ChangeArbiter) << "sleeping for" << sleepTimeMicroSeconds << "us";
QThread::usleep(sleepTimeMicroSeconds);
#if defined(QT3DCORE_DEBUG_TICKCLOCK)
qint64 expectedWakeTime = t + sleepTimeMicroSeconds * 1000;
qint64 wakeTime = m_timer.nsecsElapsed();
qCDebug(ChangeArbiter) << "t =" << t / 1000000 << "timeToSleep =" << timeToSleep / 1000000
<< "due to wake at =" << expectedWakeTime / 1000000
<< "actually woke at" << wakeTime / 1000000
<< "delta =" << (expectedWakeTime - wakeTime) / 1000000;
#endif
m_time = m_timer.nsecsElapsed();
return m_time;
}
} // namespace Qt3DCore
QT_END_NAMESPACE