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/****************************************************************************
**
** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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****************************************************************************/
#ifndef QT3DCORE_SQT_P_H
#define QT3DCORE_SQT_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtGui/qmatrix4x4.h>
#include <QtGui/qquaternion.h>
#include <QtGui/qvector3d.h>
#include <QtCore/qvector.h>
QT_BEGIN_NAMESPACE
namespace Qt3DCore {
struct Sqt
{
QQuaternion rotation;
QVector3D scale;
float pad1;
QVector3D translation;
float pad2;
Sqt()
: rotation()
, scale(1.0f, 1.0f, 1.0f)
, pad1(0.f)
, translation()
, pad2(0.f)
{}
inline QMatrix4x4 toMatrix() const
{
QMatrix4x4 m;
m.translate(translation);
m.rotate(rotation);
m.scale(scale);
return m;
}
bool operator == (const Sqt &rhs) const
{
return rotation == rhs.rotation
&& scale == rhs.scale
&& translation == rhs.translation;
}
};
struct JointNamesAndLocalPoses
{
QVector<QString> names;
QVector<Sqt> localPoses;
};
} // namespace Qt3DCore
QT_END_NAMESPACE
Q_DECLARE_METATYPE(QVector<Qt3DCore::Sqt>)
Q_DECLARE_METATYPE(Qt3DCore::JointNamesAndLocalPoses)
#endif // QT3DCORE_SQT_P_H