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#ifndef QT3DEXTRAS_QPHONGALPHAMATERIAL_H
#define QT3DEXTRAS_QPHONGALPHAMATERIAL_H
#include <Qt3DExtras/qt3dextras_global.h>
#include <Qt3DRender/qblendequation.h>
#include <Qt3DRender/qblendequationarguments.h>
#include <Qt3DRender/qmaterial.h>
#include <QtGui/QColor>
QT_BEGIN_NAMESPACE
namespace Qt3DExtras {
class QPhongAlphaMaterialPrivate;
class Q_3DEXTRASSHARED_EXPORT QPhongAlphaMaterial : public Qt3DRender::QMaterial
{
Q_OBJECT
Q_PROPERTY(QColor ambient READ ambient WRITE setAmbient NOTIFY ambientChanged)
Q_PROPERTY(QColor diffuse READ diffuse WRITE setDiffuse NOTIFY diffuseChanged)
Q_PROPERTY(QColor specular READ specular WRITE setSpecular NOTIFY specularChanged)
Q_PROPERTY(float shininess READ shininess WRITE setShininess NOTIFY shininessChanged)
Q_PROPERTY(float alpha READ alpha WRITE setAlpha NOTIFY alphaChanged)
Q_PROPERTY(Qt3DRender::QBlendEquationArguments::Blending sourceRgbArg READ sourceRgbArg WRITE setSourceRgbArg NOTIFY sourceRgbArgChanged)
Q_PROPERTY(Qt3DRender::QBlendEquationArguments::Blending destinationRgbArg READ destinationRgbArg WRITE setDestinationRgbArg NOTIFY destinationRgbArgChanged)
Q_PROPERTY(Qt3DRender::QBlendEquationArguments::Blending sourceAlphaArg READ sourceAlphaArg WRITE setSourceAlphaArg NOTIFY sourceAlphaArgChanged)
Q_PROPERTY(Qt3DRender::QBlendEquationArguments::Blending destinationAlphaArg READ destinationAlphaArg WRITE setDestinationAlphaArg NOTIFY destinationAlphaArgChanged)
Q_PROPERTY(Qt3DRender::QBlendEquation::BlendFunction blendFunctionArg READ blendFunctionArg WRITE setBlendFunctionArg NOTIFY blendFunctionArgChanged)
public:
explicit QPhongAlphaMaterial(Qt3DCore::QNode *parent = nullptr);
~QPhongAlphaMaterial();
QColor ambient() const;
QColor diffuse() const;
QColor specular() const;
float shininess() const;
float alpha() const;
Qt3DRender::QBlendEquationArguments::Blending sourceRgbArg() const;
Qt3DRender::QBlendEquationArguments::Blending destinationRgbArg() const;
Qt3DRender::QBlendEquationArguments::Blending sourceAlphaArg() const;
Qt3DRender::QBlendEquationArguments::Blending destinationAlphaArg() const;
Qt3DRender::QBlendEquation::BlendFunction blendFunctionArg() const;
public Q_SLOTS:
void setAmbient(const QColor &ambient);
void setDiffuse(const QColor &diffuse);
void setSpecular(const QColor &specular);
void setShininess(float shininess);
void setAlpha(float alpha);
void setSourceRgbArg(Qt3DRender::QBlendEquationArguments::Blending sourceRgbArg);
void setDestinationRgbArg(Qt3DRender::QBlendEquationArguments::Blending destinationRgbArg);
void setSourceAlphaArg(Qt3DRender::QBlendEquationArguments::Blending sourceAlphaArg);
void setDestinationAlphaArg(Qt3DRender::QBlendEquationArguments::Blending destinationAlphaArg);
void setBlendFunctionArg(Qt3DRender::QBlendEquation::BlendFunction blendFunctionArg);
Q_SIGNALS:
void ambientChanged(const QColor &ambient);
void diffuseChanged(const QColor &diffuse);
void specularChanged(const QColor &specular);
void shininessChanged(float shininess);
void alphaChanged(float alpha);
void sourceRgbArgChanged(Qt3DRender::QBlendEquationArguments::Blending sourceRgbArg);
void destinationRgbArgChanged(Qt3DRender::QBlendEquationArguments::Blending destinationRgbArg);
void sourceAlphaArgChanged(Qt3DRender::QBlendEquationArguments::Blending sourceAlphaArg);
void destinationAlphaArgChanged(Qt3DRender::QBlendEquationArguments::Blending destinationAlphaArg);
void blendFunctionArgChanged(Qt3DRender::QBlendEquation::BlendFunction blendFunctionArg);
private:
Q_DECLARE_PRIVATE(QPhongAlphaMaterial)
};
} // namespace Qt3DExtras
QT_END_NAMESPACE
#endif // QT3DEXTRAS_QPHONGALPHAMATERIAL_H