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#include "qskyboxentity.h"
#include "qskyboxentity_p.h"
#include <QtCore/qtimer.h>
#include <Qt3DRender/qfilterkey.h>
#include <Qt3DRender/qeffect.h>
#include <Qt3DRender/qtexture.h>
#include <Qt3DRender/qmaterial.h>
#include <Qt3DRender/qcullface.h>
#include <Qt3DRender/qdepthtest.h>
#include <Qt3DRender/qparameter.h>
#include <Qt3DRender/qtechnique.h>
#include <Qt3DExtras/qcuboidmesh.h>
#include <Qt3DRender/qrenderpass.h>
#include <Qt3DRender/qgraphicsapifilter.h>
#include <Qt3DRender/qseamlesscubemap.h>
#include <Qt3DRender/qshaderprogram.h>
QT_BEGIN_NAMESPACE
using namespace Qt3DCore;
using namespace Qt3DRender;
namespace Qt3DExtras {
QSkyboxEntityPrivate::QSkyboxEntityPrivate()
: QEntityPrivate()
, m_effect(new QEffect())
, m_material(new QMaterial())
, m_skyboxTexture(new QTextureCubeMap())
, m_loadedTexture(new QTextureLoader())
, m_gl3Shader(new QShaderProgram())
, m_gl2es2Shader(new QShaderProgram())
, m_gl2Technique(new QTechnique())
, m_es2Technique(new QTechnique())
, m_gl3Technique(new QTechnique())
, m_filterKey(new QFilterKey)
, m_gl2RenderPass(new QRenderPass())
, m_es2RenderPass(new QRenderPass())
, m_gl3RenderPass(new QRenderPass())
, m_mesh(new QCuboidMesh())
, m_gammaStrengthParameter(new QParameter(QStringLiteral("gammaStrength"), 0.0f))
, m_textureParameter(new QParameter(QStringLiteral("skyboxTexture"), m_skyboxTexture))
, m_posXImage(new QTextureImage())
, m_posYImage(new QTextureImage())
, m_posZImage(new QTextureImage())
, m_negXImage(new QTextureImage())
, m_negYImage(new QTextureImage())
, m_negZImage(new QTextureImage())
, m_extension(QStringLiteral(".png"))
, m_hasPendingReloadTextureCall(false)
{
m_loadedTexture->setGenerateMipMaps(false);
}
/*!
* \internal
*/
void QSkyboxEntityPrivate::init()
{
m_gl3Shader->setVertexShaderCode(QShaderProgram::loadSource(QUrl(QStringLiteral("qrc:/shaders/gl3/skybox.vert"))));
m_gl3Shader->setFragmentShaderCode(QShaderProgram::loadSource(QUrl(QStringLiteral("qrc:/shaders/gl3/skybox.frag"))));
m_gl2es2Shader->setVertexShaderCode(QShaderProgram::loadSource(QUrl(QStringLiteral("qrc:/shaders/es2/skybox.vert"))));
m_gl2es2Shader->setFragmentShaderCode(QShaderProgram::loadSource(QUrl(QStringLiteral("qrc:/shaders/es2/skybox.frag"))));
m_gl3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL);
m_gl3Technique->graphicsApiFilter()->setMajorVersion(3);
m_gl3Technique->graphicsApiFilter()->setMinorVersion(3);
m_gl3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile);
m_gl2Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL);
m_gl2Technique->graphicsApiFilter()->setMajorVersion(2);
m_gl2Technique->graphicsApiFilter()->setMinorVersion(0);
m_gl2Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::NoProfile);
m_es2Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGLES);
m_es2Technique->graphicsApiFilter()->setMajorVersion(2);
m_es2Technique->graphicsApiFilter()->setMinorVersion(0);
m_es2Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::NoProfile);
m_filterKey->setParent(m_effect);
m_filterKey->setName(QStringLiteral("renderingStyle"));
m_filterKey->setValue(QStringLiteral("forward"));
m_gl3Technique->addFilterKey(m_filterKey);
m_gl2Technique->addFilterKey(m_filterKey);
m_es2Technique->addFilterKey(m_filterKey);
m_gl3RenderPass->setShaderProgram(m_gl3Shader);
m_gl2RenderPass->setShaderProgram(m_gl2es2Shader);
m_es2RenderPass->setShaderProgram(m_gl2es2Shader);
QCullFace *cullFront = new QCullFace();
cullFront->setMode(QCullFace::Front);
QDepthTest *depthTest = new QDepthTest();
depthTest->setDepthFunction(QDepthTest::LessOrEqual);
QSeamlessCubemap *seamlessCubemap = new QSeamlessCubemap();
m_gl3RenderPass->addRenderState(cullFront);
m_gl3RenderPass->addRenderState(depthTest);
m_gl3RenderPass->addRenderState(seamlessCubemap);
m_gl2RenderPass->addRenderState(cullFront);
m_gl2RenderPass->addRenderState(depthTest);
m_es2RenderPass->addRenderState(cullFront);
m_es2RenderPass->addRenderState(depthTest);
m_gl3Technique->addRenderPass(m_gl3RenderPass);
m_gl2Technique->addRenderPass(m_gl2RenderPass);
m_es2Technique->addRenderPass(m_es2RenderPass);
m_effect->addTechnique(m_gl3Technique);
m_effect->addTechnique(m_gl2Technique);
m_effect->addTechnique(m_es2Technique);
m_material->setEffect(m_effect);
m_material->addParameter(m_gammaStrengthParameter);
m_material->addParameter(m_textureParameter);
m_mesh->setXYMeshResolution(QSize(2, 2));
m_mesh->setXZMeshResolution(QSize(2, 2));
m_mesh->setYZMeshResolution(QSize(2, 2));
m_posXImage->setFace(QTextureCubeMap::CubeMapPositiveX);
m_posXImage->setMirrored(false);
m_posYImage->setFace(QTextureCubeMap::CubeMapPositiveY);
m_posYImage->setMirrored(false);
m_posZImage->setFace(QTextureCubeMap::CubeMapPositiveZ);
m_posZImage->setMirrored(false);
m_negXImage->setFace(QTextureCubeMap::CubeMapNegativeX);
m_negXImage->setMirrored(false);
m_negYImage->setFace(QTextureCubeMap::CubeMapNegativeY);
m_negYImage->setMirrored(false);
m_negZImage->setFace(QTextureCubeMap::CubeMapNegativeZ);
m_negZImage->setMirrored(false);
m_skyboxTexture->setMagnificationFilter(QTextureCubeMap::Linear);
m_skyboxTexture->setMinificationFilter(QTextureCubeMap::Linear);
m_skyboxTexture->setGenerateMipMaps(false);
m_skyboxTexture->setWrapMode(QTextureWrapMode(QTextureWrapMode::ClampToEdge));
m_skyboxTexture->addTextureImage(m_posXImage);
m_skyboxTexture->addTextureImage(m_posYImage);
m_skyboxTexture->addTextureImage(m_posZImage);
m_skyboxTexture->addTextureImage(m_negXImage);
m_skyboxTexture->addTextureImage(m_negYImage);
m_skyboxTexture->addTextureImage(m_negZImage);
q_func()->addComponent(m_mesh);
q_func()->addComponent(m_material);
}
/*!
* \internal
*/
void QSkyboxEntityPrivate::reloadTexture()
{
if (!m_hasPendingReloadTextureCall) {
m_hasPendingReloadTextureCall = true;
QTimer::singleShot(0, [this] {
if (m_extension == QStringLiteral(".dds")) {
m_loadedTexture->setSource(QUrl(m_baseName + m_extension));
m_textureParameter->setValue(QVariant::fromValue(m_loadedTexture));
} else {
m_posXImage->setSource(QUrl(m_baseName + QStringLiteral("_posx") + m_extension));
m_posYImage->setSource(QUrl(m_baseName + QStringLiteral("_posy") + m_extension));
m_posZImage->setSource(QUrl(m_baseName + QStringLiteral("_posz") + m_extension));
m_negXImage->setSource(QUrl(m_baseName + QStringLiteral("_negx") + m_extension));
m_negYImage->setSource(QUrl(m_baseName + QStringLiteral("_negy") + m_extension));
m_negZImage->setSource(QUrl(m_baseName + QStringLiteral("_negz") + m_extension));
m_textureParameter->setValue(QVariant::fromValue(m_skyboxTexture));
}
m_hasPendingReloadTextureCall = false;
});
}
}
/*!
* \class Qt3DExtras::QSkyboxEntity
* \inheaderfile Qt3DExtras/QSkyboxEntity
* \inmodule Qt3DExtras
*
* \brief Qt3DExtras::QSkyboxEntity is a convenience Qt3DCore::QEntity subclass that can
* be used to insert a skybox in a 3D scene.
*
* By specifying a base name and an extension, Qt3DExtras::QSkyboxEntity
* will take care of building a TextureCubeMap to be rendered at runtime. The
* images in the source directory should match the pattern:
* \b base name + * "_posx|_posy|_posz|_negx|_negy|_negz" + extension
*
* By default the extension defaults to .png.
*
* Be sure to disable frustum culling in the FrameGraph through which the
* skybox rendering happens.
*
* \note Please note that you shouldn't try to render a skybox with an
* orthographic projection.
*
* \since 5.5
*/
/*!
* \qmltype SkyboxEntity
* \instantiates Qt3DExtras::QSkyboxEntity
* \inqmlmodule Qt3D.Extras
*
* \brief SkyboxEntity is a convenience Entity subclass that can be used to
* insert a skybox in a 3D scene.
*
* By specifying a base name and an extension, SkyboxEntity will take care of
* building a TextureCubeMap to be rendered at runtime. The images in the
* source directory should match the pattern: \b base name + *
* "_posx|_posy|_posz|_negx|_negy|_negz" + extension
*
* By default the extension defaults to .png.
*
* Be sure to disable frustum culling in the FrameGraph through which the
* skybox rendering happens.
*
* \note Please note that you shouldn't try to render a skybox with an
* orthographic projection.
*
* \since 5.5
*/
/*!
* Constructs a new Qt3DExtras::QSkyboxEntity object with \a parent as parent.
*/
QSkyboxEntity::QSkyboxEntity(QNode *parent)
: QEntity(*new QSkyboxEntityPrivate, parent)
{
d_func()->init();
}
/*! \internal */
QSkyboxEntity::~QSkyboxEntity()
{
}
/*!
* Sets the base name to \a baseName.
*/
void QSkyboxEntity::setBaseName(const QString &baseName)
{
Q_D(QSkyboxEntity);
if (baseName != d->m_baseName) {
d->m_baseName = baseName;
emit baseNameChanged(baseName);
d->reloadTexture();
}
}
/*!
\property QSkyboxEntity::baseName
Contains the base name of the Skybox.
*/
/*!
\qmlproperty string QSkyboxEntity::baseName
Contains the base name of the Skybox.
*/
/*!
* Returns the base name of the Skybox.
*/
QString QSkyboxEntity::baseName() const
{
Q_D(const QSkyboxEntity);
return d->m_baseName;
}
/*!
* Sets the extension to \a extension.
*/
void QSkyboxEntity::setExtension(const QString &extension)
{
Q_D(QSkyboxEntity);
if (extension != d->m_extension) {
d->m_extension = extension;
emit extensionChanged(extension);
d->reloadTexture();
}
}
/*!
\property QSkyboxEntity::extension
Contains the extension of the filename for the skybox image, including the
leading '.'.
The default value is: .png
*/
/*!
\qmlproperty string QSkyboxEntity::extension
Contains the extension of the filename for the skybox image, including the
leading '.'.
The default value is: .png
*/
/*!
* Returns the extension
*/
QString QSkyboxEntity::extension() const
{
Q_D(const QSkyboxEntity);
return d->m_extension;
}
/*!
* Sets the gamma correction enable state to \a enabled.
* \since 5.9
*/
void QSkyboxEntity::setGammaCorrectEnabled(bool enabled)
{
Q_D(QSkyboxEntity);
if (enabled != isGammaCorrectEnabled()) {
d->m_gammaStrengthParameter->setValue(enabled ? 1.0f : 0.0f);
emit gammaCorrectEnabledChanged(enabled);
}
}
/*!
* Returns true if gamma correction is enabled for this skybox.
* \since 5.9
*/
bool QSkyboxEntity::isGammaCorrectEnabled() const
{
Q_D(const QSkyboxEntity);
return !qFuzzyIsNull(d->m_gammaStrengthParameter->value().toFloat());
}
} // namespace Qt3DExtras
/*!
\property QSkyboxEntity::gammaCorrect
A boolean indicating whether gamma correction is enabled.
\since 5.9
*/
/*!
\qmlproperty bool QSkyboxEntity::gammaCorrect
A boolean indicating whether gamma correction is enabled.
\since 5.9
*/
QT_END_NAMESPACE