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#include "qcuboidmesh.h"
#include <Qt3DExtras/qcuboidgeometry.h>
QT_BEGIN_NAMESPACE
namespace Qt3DExtras {
/*!
* \qmltype CuboidMesh
* \instantiates Qt3DExtras::QCuboidMesh
* \inqmlmodule Qt3D.Extras
* \brief A cuboid mesh.
*/
/*!
* \qmlproperty real CuboidMesh::xExtent
*
* Holds the x extent of the mesh.
*/
/*!
* \qmlproperty real CuboidMesh::yExtent
*
* Holds the y extent of the mesh.
*/
/*!
* \qmlproperty real CuboidMesh::zExtent
*
* Holds the z extent of the mesh.
*/
/*!
* \qmlproperty size CuboidMesh::yzMeshResolution
*
* Holds the y-z resolution of the mesh.
* The width and height values of this property specify the number of vertices generated for
* the y-z faces of the mesh.
*/
/*!
* \qmlproperty size CuboidMesh::xzMeshResolution
*
* Holds the x-z resolution of the mesh.
* The width and height values of this property specify the number of vertices generated for
* the x-z faces of the mesh.
*/
/*!
* \qmlproperty size CuboidMesh::xyMeshResolution
*
* Holds the x-y resolution of the mesh.
* The width and height values of this property specify the number of vertices generated for
* the x-y faces of the mesh.
*/
/*!
* \class Qt3DExtras::QCuboidMesh
\ingroup qt3d-extras-geometries
* \inheaderfile Qt3DExtras/QCuboidMesh
* \inmodule Qt3DExtras
*
* \inherits Qt3DRender::QGeometryRenderer
*
* \brief A cuboid mesh.
*/
/*!
* Constructs a new QCuboidMesh with \a parent.
*/
QCuboidMesh::QCuboidMesh(QNode *parent)
: QGeometryRenderer(parent)
{
QCuboidGeometry *geometry = new QCuboidGeometry(this);
QObject::connect(geometry, &QCuboidGeometry::xExtentChanged, this, &QCuboidMesh::xExtentChanged);
QObject::connect(geometry, &QCuboidGeometry::yExtentChanged, this, &QCuboidMesh::yExtentChanged);
QObject::connect(geometry, &QCuboidGeometry::zExtentChanged, this, &QCuboidMesh::zExtentChanged);
QObject::connect(geometry, &QCuboidGeometry::xyMeshResolutionChanged, this, &QCuboidMesh::xyMeshResolutionChanged);
QObject::connect(geometry, &QCuboidGeometry::xzMeshResolutionChanged, this, &QCuboidMesh::xzMeshResolutionChanged);
QObject::connect(geometry, &QCuboidGeometry::yzMeshResolutionChanged, this, &QCuboidMesh::yzMeshResolutionChanged);
QGeometryRenderer::setGeometry(geometry);
}
/*! \internal */
QCuboidMesh::~QCuboidMesh()
{
}
void QCuboidMesh::setXExtent(float xExtent)
{
static_cast<QCuboidGeometry *>(geometry())->setXExtent(xExtent);
}
/*!
* \property QCuboidMesh::xExtent
*
* Holds the x extent of the mesh.
*/
float QCuboidMesh::xExtent() const
{
return static_cast<QCuboidGeometry *>(geometry())->xExtent();
}
void QCuboidMesh::setYExtent(float yExtent)
{
static_cast<QCuboidGeometry *>(geometry())->setYExtent(yExtent);
}
/*!
* \property QCuboidMesh::yExtent
*
* Holds the y extent of the mesh.
*/
float QCuboidMesh::yExtent() const
{
return static_cast<QCuboidGeometry *>(geometry())->yExtent();
}
void QCuboidMesh::setZExtent(float zExtent)
{
static_cast<QCuboidGeometry *>(geometry())->setZExtent(zExtent);
}
/*!
* \property QCuboidMesh::zExtent
*
* Holds the z extent of the mesh.
*/
float QCuboidMesh::zExtent() const
{
return static_cast<QCuboidGeometry *>(geometry())->zExtent();
}
void QCuboidMesh::setYZMeshResolution(const QSize &resolution)
{
static_cast<QCuboidGeometry *>(geometry())->setYZMeshResolution(resolution);
}
/*!
* \property QCuboidMesh::yzMeshResolution
*
* Holds the y-z resolution of the mesh.
* The width and height values of this property specify the number of vertices generated for
* the y-z faces of the mesh.
*/
QSize QCuboidMesh::yzMeshResolution() const
{
return static_cast<QCuboidGeometry *>(geometry())->yzMeshResolution();
}
void QCuboidMesh::setXZMeshResolution(const QSize &resolution)
{
static_cast<QCuboidGeometry *>(geometry())->setXZMeshResolution(resolution);
}
/*!
* \property QCuboidMesh::xzMeshResolution
*
* Holds the x-z resolution of the mesh.
* The width and height values of this property specify the number of vertices generated for
* the x-z faces of the mesh.
*/
QSize QCuboidMesh::xzMeshResolution() const
{
return static_cast<QCuboidGeometry *>(geometry())->xzMeshResolution();
}
void QCuboidMesh::setXYMeshResolution(const QSize &resolution)
{
static_cast<QCuboidGeometry *>(geometry())->setXYMeshResolution(resolution);
}
/*!
* \property QCuboidMesh::xyMeshResolution
*
* Holds the x-y resolution of the mesh.
* The width and height values of this property specify the number of vertices generated for
* the x-y faces of the mesh.
*/
QSize QCuboidMesh::xyMeshResolution() const
{
return static_cast<QCuboidGeometry *>(geometry())->xyMeshResolution();
}
} // namespace Qt3DExtras
QT_END_NAMESPACE