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| |
| #ifndef _USE_MATH_DEFINES |
| # define _USE_MATH_DEFINES // For MSVC |
| #endif |
| |
| #include "qcylindermesh.h" |
| |
| #include <Qt3DExtras/qcylindergeometry.h> |
| #include <Qt3DRender/qbuffer.h> |
| #include <Qt3DRender/qbufferdatagenerator.h> |
| #include <Qt3DRender/qattribute.h> |
| #include <QtGui/QVector3D> |
| |
| #include <qmath.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| using namespace Qt3DRender; |
| |
| namespace Qt3DExtras { |
| |
| /*! |
| * \qmltype CylinderMesh |
| * \instantiates Qt3DExtras::QCylinderMesh |
| * \inqmlmodule Qt3D.Extras |
| * \brief A cylindrical mesh. |
| */ |
| |
| /*! |
| * \qmlproperty int CylinderMesh::rings |
| * |
| * Holds the number of rings in the mesh. |
| */ |
| |
| /*! |
| * \qmlproperty int CylinderMesh::slices |
| * |
| * Holds the number of slices in the mesh. |
| */ |
| |
| /*! |
| * \qmlproperty real CylinderMesh::radius |
| * |
| * Holds the radius of the cylinder. |
| */ |
| |
| /*! |
| * \qmlproperty real CylinderMesh::length |
| * |
| * Holds the length of the cylinder. |
| */ |
| |
| /*! |
| * \class Qt3DExtras::QCylinderMesh |
| \ingroup qt3d-extras-geometries |
| * \inheaderfile Qt3DExtras/QCylinderMesh |
| * \inmodule Qt3DExtras |
| * |
| * \inherits Qt3DRender::QGeometryRenderer |
| * |
| * \brief A cylindrical mesh. |
| */ |
| |
| /*! |
| * Constructs a new QCylinderMesh with \a parent. |
| */ |
| QCylinderMesh::QCylinderMesh(QNode *parent) |
| : QGeometryRenderer(parent) |
| { |
| QCylinderGeometry *geometry = new QCylinderGeometry(this); |
| QObject::connect(geometry, &QCylinderGeometry::radiusChanged, this, &QCylinderMesh::radiusChanged); |
| QObject::connect(geometry, &QCylinderGeometry::ringsChanged, this, &QCylinderMesh::ringsChanged); |
| QObject::connect(geometry, &QCylinderGeometry::slicesChanged, this, &QCylinderMesh::slicesChanged); |
| QObject::connect(geometry, &QCylinderGeometry::lengthChanged, this, &QCylinderMesh::lengthChanged); |
| |
| QGeometryRenderer::setGeometry(geometry); |
| } |
| |
| /*! \internal */ |
| QCylinderMesh::~QCylinderMesh() |
| { |
| } |
| |
| void QCylinderMesh::setRings(int rings) |
| { |
| static_cast<QCylinderGeometry *>(geometry())->setRings(rings); |
| } |
| |
| void QCylinderMesh::setSlices(int slices) |
| { |
| static_cast<QCylinderGeometry *>(geometry())->setSlices(slices); |
| } |
| |
| void QCylinderMesh::setRadius(float radius) |
| { |
| static_cast<QCylinderGeometry *>(geometry())->setRadius(radius); |
| } |
| |
| void QCylinderMesh::setLength(float length) |
| { |
| static_cast<QCylinderGeometry *>(geometry())->setLength(length); |
| } |
| |
| /*! |
| * \property QCylinderMesh::rings |
| * |
| * Holds the number of rings in the mesh. |
| */ |
| int QCylinderMesh::rings() const |
| { |
| return static_cast<QCylinderGeometry *>(geometry())->rings(); |
| } |
| |
| /*! |
| * \property QCylinderMesh::slices |
| * |
| * Holds the number of slices in the mesh. |
| */ |
| int QCylinderMesh::slices() const |
| { |
| return static_cast<QCylinderGeometry *>(geometry())->slices(); |
| } |
| |
| /*! |
| * \property QCylinderMesh::radius |
| * |
| * Holds the radius of the cylinder. |
| */ |
| float QCylinderMesh::radius() const |
| { |
| return static_cast<QCylinderGeometry *>(geometry())->radius(); |
| } |
| |
| /*! |
| * \property QCylinderMesh::length |
| * |
| * Holds the length of the cylinder. |
| */ |
| float QCylinderMesh::length() const |
| { |
| return static_cast<QCylinderGeometry *>(geometry())->length(); |
| } |
| |
| } // namespace Qt3DExtras |
| |
| QT_END_NAMESPACE |