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orbit
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301094089f7066c20f6885ee60d316d3f550a3c2
/
.
/
qt-everywhere-src-5.15.1
/
qt3d
/
src
/
extras
/
shaders
/
es2
/
skybox.frag
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varying highp vec3 texCoord0
;
uniform samplerCube skyboxTexture
;
void
main
()
{
gl_FragColor
=
textureCube
(
skyboxTexture
,
texCoord0
);
}