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/****************************************************************************
**
** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
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** This file is part of the Qt3D module of the Qt Toolkit.
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** General Public License version 3 as published by the Free Software
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** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** General Public License version 2.0 or (at your option) the GNU General
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#include <Qt3DRender/qmaterial.h>
#include <Qt3DRender/qbuffer.h>
#include <Qt3DRender/qattribute.h>
#include <Qt3DRender/qgeometry.h>
#include <Qt3DRender/qgeometryrenderer.h>
#include <Qt3DExtras/private/qtext2dmaterial_p.h>
#include "distancefieldtextrenderer_p.h"
#include "distancefieldtextrenderer_p_p.h"
QT_BEGIN_NAMESPACE
namespace Qt3DExtras {
using namespace Qt3DCore;
DistanceFieldTextRendererPrivate::DistanceFieldTextRendererPrivate()
: m_renderer(nullptr)
, m_geometry(nullptr)
, m_positionAttr(nullptr)
, m_texCoordAttr(nullptr)
, m_indexAttr(nullptr)
, m_vertexBuffer(nullptr)
, m_indexBuffer(nullptr)
, m_material(nullptr)
{
}
DistanceFieldTextRendererPrivate::~DistanceFieldTextRendererPrivate()
{
}
void DistanceFieldTextRendererPrivate::init()
{
Q_Q(DistanceFieldTextRenderer);
m_renderer = new Qt3DRender::QGeometryRenderer(q);
m_renderer->setPrimitiveType(Qt3DRender::QGeometryRenderer::Triangles);
m_geometry = new Qt3DRender::QGeometry(m_renderer);
m_renderer->setGeometry(m_geometry);
m_vertexBuffer = new Qt3DRender::QBuffer(m_geometry);
m_indexBuffer = new Qt3DRender::QBuffer(m_geometry);
m_positionAttr = new Qt3DRender::QAttribute(m_geometry);
m_positionAttr->setName(Qt3DRender::QAttribute::defaultPositionAttributeName());
m_positionAttr->setVertexBaseType(Qt3DRender::QAttribute::Float);
m_positionAttr->setAttributeType(Qt3DRender::QAttribute::VertexAttribute);
m_positionAttr->setVertexSize(3);
m_positionAttr->setByteStride(5 * sizeof(float));
m_positionAttr->setByteOffset(0);
m_positionAttr->setBuffer(m_vertexBuffer);
m_texCoordAttr = new Qt3DRender::QAttribute(m_geometry);
m_texCoordAttr->setName(Qt3DRender::QAttribute::defaultTextureCoordinateAttributeName());
m_texCoordAttr->setVertexBaseType(Qt3DRender::QAttribute::Float);
m_texCoordAttr->setAttributeType(Qt3DRender::QAttribute::VertexAttribute);
m_texCoordAttr->setVertexSize(2);
m_texCoordAttr->setByteStride(5 * sizeof(float));
m_texCoordAttr->setByteOffset(3 * sizeof(float));
m_texCoordAttr->setBuffer(m_vertexBuffer);
m_indexAttr = new Qt3DRender::QAttribute(m_geometry);
m_indexAttr->setAttributeType(Qt3DRender::QAttribute::IndexAttribute);
m_indexAttr->setVertexBaseType(Qt3DRender::QAttribute::UnsignedShort);
m_indexAttr->setBuffer(m_indexBuffer);
m_geometry->addAttribute(m_positionAttr);
m_geometry->setBoundingVolumePositionAttribute(m_positionAttr);
m_geometry->addAttribute(m_texCoordAttr);
m_geometry->addAttribute(m_indexAttr);
m_material = new QText2DMaterial(q);
q->addComponent(m_renderer);
q->addComponent(m_material);
}
DistanceFieldTextRenderer::DistanceFieldTextRenderer(QNode *parent)
: QEntity(*new DistanceFieldTextRendererPrivate(), parent)
{
Q_D(DistanceFieldTextRenderer);
d->init();
}
DistanceFieldTextRenderer::~DistanceFieldTextRenderer()
{
}
void DistanceFieldTextRenderer::setGlyphData(Qt3DRender::QAbstractTexture *glyphTexture,
const QVector<float> &vertexData,
const QVector<quint16> &indexData)
{
Q_D(DistanceFieldTextRenderer);
const int vertexCount = vertexData.size() / 5;
d->m_vertexBuffer->setData(QByteArray((char*) vertexData.data(), vertexData.size() * sizeof(float)));
d->m_indexBuffer->setData(QByteArray((char*) indexData.data(), indexData.size() * sizeof(quint16)));
d->m_positionAttr->setCount(vertexCount);
d->m_texCoordAttr->setCount(vertexCount);
d->m_indexAttr->setCount(indexData.size());
d->m_material->setDistanceFieldTexture(glyphTexture);
}
void DistanceFieldTextRenderer::setColor(const QColor &color)
{
Q_D(DistanceFieldTextRenderer);
d->m_material->setColor(color);
}
} // namespace Qt3DExtras
QT_END_NAMESPACE