blob: 3ae71211562681a3e88045b8d954bbdc04cf8f62 [file] [log] [blame]
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#ifndef GENERICDEVICEBACKENDNODE_H
#define GENERICDEVICEBACKENDNODE_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/QHash>
#include <QtCore/QMutex>
#include <Qt3DInput/private/qabstractphysicaldevicebackendnode_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DInput {
class QAbstractPhysicalDevice;
namespace Input {
class InputHandler;
class GenericDeviceBackendNodeData;
class GenericDeviceBackendNode : public QAbstractPhysicalDeviceBackendNode
{
public:
explicit GenericDeviceBackendNode(QBackendNode::Mode mode = QBackendNode::ReadWrite);
~GenericDeviceBackendNode();
void updateEvents();
// QAbstractPhysicalDeviceBackendNode interface
void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
void cleanup() override;
float axisValue(int axisIdentifier) const override;
bool isButtonPressed(int buttonIdentifier) const override;
private:
QHash<int, qreal> m_axesValues;
QHash<int, qreal> m_buttonsValues;
mutable QMutex m_mutex;
};
class GenericDeviceBackendFunctor : public Qt3DCore::QBackendNodeMapper
{
public:
explicit GenericDeviceBackendFunctor(QInputAspect *inputaspect, InputHandler *handler);
Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const override;
Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override;
void destroy(Qt3DCore::QNodeId id) const override;
private:
QInputAspect *m_inputAspect;
InputHandler *m_handler;
};
} // namespace Input
} // namespace Qt3DInput
QT_END_NAMESPACE
#endif // GENERICDEVICEBACKENDNODE_H