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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
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****************************************************************************/
#include "inputhandler_p.h"
#include <Qt3DInput/private/assignkeyboardfocusjob_p.h>
#include <Qt3DInput/private/eventsourcesetterhelper_p.h>
#include <Qt3DInput/private/inputmanagers_p.h>
#include <Qt3DInput/private/inputsettings_p.h>
#include <Qt3DInput/private/keyboardeventfilter_p.h>
#include <Qt3DInput/private/keyeventdispatcherjob_p.h>
#include <Qt3DInput/private/mouseeventdispatcherjob_p.h>
#include <Qt3DInput/private/mouseeventfilter_p.h>
#include <Qt3DInput/private/qinputdeviceintegration_p.h>
#include <Qt3DCore/private/qeventfilterservice_p.h>
QT_BEGIN_NAMESPACE
using namespace Qt3DCore;
namespace Qt3DInput {
namespace Input {
InputHandler::InputHandler()
: m_keyboardDeviceManager(new KeyboardDeviceManager())
, m_keyboardInputManager(new KeyboardInputManager())
, m_mouseDeviceManager(new MouseDeviceManager())
, m_mouseInputManager(new MouseInputManager())
, m_keyboardEventFilter(new KeyboardEventFilter())
, m_mouseEventFilter(new MouseEventFilter())
, m_axisManager(new AxisManager())
, m_axisAccumulatorManager(new AxisAccumulatorManager())
, m_actionManager(new ActionManager())
, m_axisSettingManager(new AxisSettingManager())
, m_actionInputManager(new ActionInputManager())
, m_analogAxisInputManager(new AnalogAxisInputManager())
, m_buttonAxisInputManager(new ButtonAxisInputManager())
, m_inputChordManager(new InputChordManager())
, m_inputSequenceManager(new InputSequenceManager())
, m_logicalDeviceManager(new LogicalDeviceManager())
, m_genericPhysicalDeviceBackendNodeManager(new GenericDeviceBackendNodeManager)
, m_physicalDeviceProxyManager(new PhysicalDeviceProxyManager())
, m_settings(nullptr)
, m_eventSourceSetter(new Qt3DInput::Input::EventSourceSetterHelper(this))
{
m_keyboardEventFilter->setInputHandler(this);
m_mouseEventFilter->setInputHandler(this);
// Created in the main thread
// m_eventSourceSetter needs to be in the main thread
}
InputHandler::~InputHandler()
{
delete m_keyboardDeviceManager;
delete m_keyboardInputManager;
delete m_mouseDeviceManager;
delete m_mouseInputManager;
delete m_keyboardEventFilter;
delete m_mouseEventFilter;
delete m_axisManager;
delete m_axisAccumulatorManager;
delete m_actionManager;
delete m_axisSettingManager;
delete m_analogAxisInputManager;
delete m_buttonAxisInputManager;
delete m_actionInputManager;
delete m_inputChordManager;
delete m_inputSequenceManager;
delete m_logicalDeviceManager;
delete m_genericPhysicalDeviceBackendNodeManager;
delete m_physicalDeviceProxyManager;
}
// Called in MainThread (by the EventSourceHelperSetter)
void InputHandler::registerEventFilters(QEventFilterService *service)
{
clearPendingKeyEvents();
clearPendingMouseEvents();
service->registerEventFilter(m_keyboardEventFilter, 512);
service->registerEventFilter(m_mouseEventFilter, 513);
}
void InputHandler::unregisterEventFilters(Qt3DCore::QEventFilterService *service)
{
service->unregisterEventFilter(m_keyboardEventFilter);
service->unregisterEventFilter(m_mouseEventFilter);
}
// Called by the keyboardEventFilter in the main thread
void InputHandler::appendKeyEvent(const QT_PREPEND_NAMESPACE(QKeyEvent) &event)
{
m_pendingKeyEvents.append(event);
}
// Called by QInputASpect::jobsToExecute (Main Thread)
QList<QT_PREPEND_NAMESPACE(QKeyEvent)> InputHandler::pendingKeyEvents()
{
return std::move(m_pendingKeyEvents);
}
// Called by QInputASpect::jobsToExecute (Main Thread)
void InputHandler::clearPendingKeyEvents()
{
m_pendingKeyEvents.clear();
}
// Main Thread
void InputHandler::appendMouseEvent(const QT_PREPEND_NAMESPACE(QMouseEvent) &event)
{
m_pendingMouseEvents.append(event);
}
// Main Thread
QList<QT_PREPEND_NAMESPACE(QMouseEvent)> InputHandler::pendingMouseEvents()
{
return std::move(m_pendingMouseEvents);
}
// Main Thread
void InputHandler::clearPendingMouseEvents()
{
m_pendingMouseEvents.clear();
}
#if QT_CONFIG(wheelevent)
// Main Thread
void InputHandler::appendWheelEvent(const QT_PREPEND_NAMESPACE(QWheelEvent) &event)
{
m_pendingWheelEvents.append(event);
}
// Main Thread
QList<QT_PREPEND_NAMESPACE (QWheelEvent)> Qt3DInput::Input::InputHandler::pendingWheelEvents()
{
return std::move(m_pendingWheelEvents);
}
// Main Thread
void InputHandler::clearPendingWheelEvents()
{
m_pendingWheelEvents.clear();
}
#endif
void InputHandler::appendKeyboardDevice(HKeyboardDevice device)
{
m_activeKeyboardDevices.append(device);
}
void InputHandler::removeKeyboardDevice(HKeyboardDevice device)
{
m_activeKeyboardDevices.removeAll(device);
}
void InputHandler::appendMouseDevice(HMouseDevice device)
{
m_activeMouseDevices.append(device);
}
void InputHandler::removeMouseDevice(HMouseDevice device)
{
m_activeMouseDevices.removeAll(device);
}
void Qt3DInput::Input::InputHandler::appendGenericDevice(HGenericDeviceBackendNode device)
{
m_activeGenericPhysicalDevices.append(device);
}
void Qt3DInput::Input::InputHandler::removeGenericDevice(HGenericDeviceBackendNode device)
{
m_activeGenericPhysicalDevices.removeAll(device);
}
// Return a vector of jobs to be performed for keyboard events
// Handles all dependencies between jobs
QVector<Qt3DCore::QAspectJobPtr> InputHandler::keyboardJobs()
{
// One job for Keyboard focus change event per Keyboard device
QVector<QAspectJobPtr> jobs;
const QList<QT_PREPEND_NAMESPACE(QKeyEvent)> events = pendingKeyEvents();
for (const HKeyboardDevice &cHandle : qAsConst(m_activeKeyboardDevices)) {
KeyboardDevice *keyboardDevice = m_keyboardDeviceManager->data(cHandle);
if (keyboardDevice) {
keyboardDevice->updateKeyEvents(events);
bool haveFocusChangeJob = false;
if (keyboardDevice->lastKeyboardInputRequester() != keyboardDevice->currentFocusItem()) {
auto job = QSharedPointer<AssignKeyboardFocusJob>::create(keyboardDevice->peerId());
job->setInputHandler(this);
haveFocusChangeJob= true;
jobs.append(std::move(job));
// One job for Keyboard events (depends on the focus change job if there was one)
}
// Event dispacthing job
if (!events.isEmpty()) {
auto job = QSharedPointer<KeyEventDispatcherJob>::create(keyboardDevice->currentFocusItem(), events);
job->setInputHandler(this);
if (haveFocusChangeJob)
job->addDependency(qAsConst(jobs).back());
jobs.append(std::move(job));
}
}
}
return jobs;
}
QVector<Qt3DCore::QAspectJobPtr> InputHandler::mouseJobs()
{
QVector<QAspectJobPtr> jobs;
const QList<QT_PREPEND_NAMESPACE(QMouseEvent)> mouseEvents = pendingMouseEvents();
#if QT_CONFIG(wheelevent)
const QList<QT_PREPEND_NAMESPACE(QWheelEvent)> wheelEvents = pendingWheelEvents();
#endif
for (const HMouseDevice &cHandle : qAsConst(m_activeMouseDevices)) {
MouseDevice *controller = m_mouseDeviceManager->data(cHandle);
controller->updateMouseEvents(mouseEvents);
#if QT_CONFIG(wheelevent)
controller->updateWheelEvents(wheelEvents);
#endif
// Event dispacthing job
if (!mouseEvents.isEmpty()
#if QT_CONFIG(wheelevent)
|| !wheelEvents.empty()
#endif
) {
// Send the events to the mouse handlers that have for sourceDevice controller
const std::vector<HMouseHandler> &activeMouseHandlers = m_mouseInputManager->activeHandles();
for (const HMouseHandler &mouseHandlerHandle : activeMouseHandlers) {
MouseHandler *mouseHandler = m_mouseInputManager->data(mouseHandlerHandle);
Q_ASSERT(mouseHandler);
if (mouseHandler->mouseDevice() == controller->peerId()) {
MouseEventDispatcherJob *job = new MouseEventDispatcherJob(mouseHandler->peerId(),
mouseEvents
#if QT_CONFIG(wheelevent)
, wheelEvents
#endif
);
job->setInputHandler(this);
jobs.append(QAspectJobPtr(job));
}
}
}
}
return jobs;
}
QVector<QInputDeviceIntegration *> InputHandler::inputDeviceIntegrations() const
{
return m_inputDeviceIntegrations;
}
void InputHandler::addInputDeviceIntegration(QInputDeviceIntegration *inputIntegration)
{
m_inputDeviceIntegrations.push_back(inputIntegration);
}
void InputHandler::setInputSettings(InputSettings *settings)
{
if (m_settings && settings == nullptr)
m_eventSourceSetter->unsetEventSource(m_settings->eventSource());
m_settings = settings;
}
void InputHandler::setEventSourceHelper(EventSourceSetterHelper *helper)
{
m_eventSourceSetter.reset(helper);
}
EventSourceSetterHelper *InputHandler::eventSourceHelper() const
{
return m_eventSourceSetter.data();
}
QAbstractPhysicalDevice *Qt3DInput::Input::InputHandler::createPhysicalDevice(const QString &name)
{
QAbstractPhysicalDevice *device = nullptr;
for (Qt3DInput::QInputDeviceIntegration *integration : qAsConst(m_inputDeviceIntegrations)) {
if ((device = integration->createPhysicalDevice(name)) != nullptr)
break;
}
return device;
}
void InputHandler::updateEventSource()
{
if (m_settings != nullptr) {
// Will be updated only if eventSource is different than
// what was set last
QObject *eventSource = m_settings->eventSource();
m_eventSourceSetter->setEventSource(eventSource);
}
}
AbstractActionInput *InputHandler::lookupActionInput(Qt3DCore::QNodeId id) const
{
AbstractActionInput *input = nullptr;
if ((input = actionInputManager()->lookupResource(id)) != nullptr)
return input;
if ((input = inputSequenceManager()->lookupResource(id)) != nullptr)
return input;
return inputChordManager()->lookupResource(id); // nullptr if not found
}
} // namespace Input
} // namespace Qt3DInput
QT_END_NAMESPACE