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/****************************************************************************
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** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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#ifndef QT3DINPUT_INPUT_INPUTHANDLER_P_H
#define QT3DINPUT_INPUT_INPUTHANDLER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DInput/QKeyEvent>
#include <Qt3DInput/qt3dinput_global.h>
#include <Qt3DCore/qaspectjob.h>
#include <QtCore/QMutex>
#include <Qt3DInput/private/handle_types_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DCore {
class QEventFilterService;
class QNodeId;
}
namespace Qt3DInput {
class QInputDeviceIntegration;
class QAbstractPhysicalDevice;
namespace Input {
class AbstractActionInput;
class KeyboardInputManager;
class KeyboardDeviceManager;
class KeyboardEventFilter;
class MouseDeviceManager;
class MouseInputManager;
class MouseEventFilter;
class AxisManager;
class AxisAccumulatorManager;
class ActionManager;
class AxisSettingManager;
class ActionInputManager;
class AnalogAxisInputManager;
class ButtonAxisInputManager;
class InputChordManager;
class InputSequenceManager;
class LogicalDeviceManager;
class GenericPhysicalDeviceManager;
class GenericDeviceBackendNodeManager;
class PhysicalDeviceProxyManager;
class InputSettings;
class EventSourceSetterHelper;
class Q_AUTOTEST_EXPORT InputHandler
{
public:
InputHandler();
~InputHandler();
inline KeyboardDeviceManager *keyboardDeviceManager() const { return m_keyboardDeviceManager; }
inline KeyboardInputManager *keyboardInputManager() const { return m_keyboardInputManager; }
inline MouseDeviceManager *mouseDeviceManager() const { return m_mouseDeviceManager; }
inline MouseInputManager *mouseInputManager() const { return m_mouseInputManager; }
inline AxisManager *axisManager() const { return m_axisManager; }
inline AxisAccumulatorManager *axisAccumulatorManager() const { return m_axisAccumulatorManager; }
inline ActionManager *actionManager() const { return m_actionManager; }
inline AxisSettingManager *axisSettingManager() const { return m_axisSettingManager; }
inline ActionInputManager *actionInputManager() const { return m_actionInputManager; }
inline AnalogAxisInputManager *analogAxisInputManager() const { return m_analogAxisInputManager; }
inline ButtonAxisInputManager *buttonAxisInputManager() const { return m_buttonAxisInputManager; }
inline InputChordManager *inputChordManager() const { return m_inputChordManager; }
inline InputSequenceManager *inputSequenceManager() const { return m_inputSequenceManager; }
inline LogicalDeviceManager *logicalDeviceManager() const { return m_logicalDeviceManager; }
inline GenericDeviceBackendNodeManager *genericDeviceBackendNodeManager() const { return m_genericPhysicalDeviceBackendNodeManager; }
inline PhysicalDeviceProxyManager *physicalDeviceProxyManager() const { return m_physicalDeviceProxyManager; }
inline InputSettings *inputSettings() const { return m_settings; }
void appendKeyEvent(const QT_PREPEND_NAMESPACE(QKeyEvent) &event);
QList<QT_PREPEND_NAMESPACE(QKeyEvent)> pendingKeyEvents();
void clearPendingKeyEvents();
void appendMouseEvent(const QT_PREPEND_NAMESPACE(QMouseEvent) &event);
QList<QT_PREPEND_NAMESPACE(QMouseEvent)> pendingMouseEvents();
void clearPendingMouseEvents();
#if QT_CONFIG(wheelevent)
void appendWheelEvent(const QT_PREPEND_NAMESPACE(QWheelEvent) &event);
QList<QT_PREPEND_NAMESPACE(QWheelEvent)> pendingWheelEvents();
void clearPendingWheelEvents();
#endif
void appendKeyboardDevice(HKeyboardDevice device);
void removeKeyboardDevice(HKeyboardDevice device);
void appendMouseDevice(HMouseDevice device);
void removeMouseDevice(HMouseDevice device);
void appendGenericDevice(HGenericDeviceBackendNode device);
void removeGenericDevice(HGenericDeviceBackendNode device);
QVector<Qt3DCore::QAspectJobPtr> keyboardJobs();
QVector<Qt3DCore::QAspectJobPtr> mouseJobs();
QVector<Qt3DInput::QInputDeviceIntegration *> inputDeviceIntegrations() const;
void addInputDeviceIntegration(QInputDeviceIntegration *inputIntegration);
void setInputSettings(InputSettings *settings);
void setEventSourceHelper(EventSourceSetterHelper *helper);
EventSourceSetterHelper *eventSourceHelper() const;
QAbstractPhysicalDevice *createPhysicalDevice(const QString &name);
void updateEventSource();
AbstractActionInput *lookupActionInput(Qt3DCore::QNodeId id) const;
private:
KeyboardDeviceManager *m_keyboardDeviceManager;
KeyboardInputManager *m_keyboardInputManager;
MouseDeviceManager *m_mouseDeviceManager;
MouseInputManager *m_mouseInputManager;
QVector<HKeyboardDevice> m_activeKeyboardDevices;
QVector<HMouseDevice> m_activeMouseDevices;
QVector<HGenericDeviceBackendNode> m_activeGenericPhysicalDevices;
KeyboardEventFilter *m_keyboardEventFilter;
MouseEventFilter *m_mouseEventFilter;
QList<QT_PREPEND_NAMESPACE(QKeyEvent)> m_pendingKeyEvents;
QList<QT_PREPEND_NAMESPACE(QMouseEvent)> m_pendingMouseEvents;
#if QT_CONFIG(wheelevent)
QList<QT_PREPEND_NAMESPACE(QWheelEvent)> m_pendingWheelEvents;
#endif
mutable QMutex m_mutex;
AxisManager *m_axisManager;
AxisAccumulatorManager *m_axisAccumulatorManager;
ActionManager *m_actionManager;
AxisSettingManager *m_axisSettingManager;
ActionInputManager *m_actionInputManager;
AnalogAxisInputManager *m_analogAxisInputManager;
ButtonAxisInputManager *m_buttonAxisInputManager;
InputChordManager *m_inputChordManager;
InputSequenceManager *m_inputSequenceManager;
LogicalDeviceManager *m_logicalDeviceManager;
GenericDeviceBackendNodeManager *m_genericPhysicalDeviceBackendNodeManager;
PhysicalDeviceProxyManager *m_physicalDeviceProxyManager;
QVector<Qt3DInput::QInputDeviceIntegration *> m_inputDeviceIntegrations;
InputSettings *m_settings;
QScopedPointer<EventSourceSetterHelper> m_eventSourceSetter;
void registerEventFilters(Qt3DCore::QEventFilterService *service);
void unregisterEventFilters(Qt3DCore::QEventFilterService *service);
friend class EventSourceSetterHelper;
};
} // namespace Input
} // namespace Qt3DInput
QT_END_NAMESPACE
#endif // QT3DINPUT_INPUT_INPUTHANDLER_P_H