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| |
| #ifndef QT3DINPUT_INPUT_MOUSEDEVICE_H |
| #define QT3DINPUT_INPUT_MOUSEDEVICE_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DInput/QMouseEvent> |
| |
| #include <Qt3DInput/private/qabstractphysicaldevicebackendnode_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DInput { |
| |
| class QInputAspect; |
| |
| namespace Input { |
| |
| class InputHandler; |
| |
| class Q_AUTOTEST_EXPORT MouseDevice : public Qt3DInput::QAbstractPhysicalDeviceBackendNode |
| { |
| public: |
| struct MouseState { |
| |
| MouseState() |
| : xAxis(0.0f) |
| , yAxis(0.0f) |
| , wXAxis(0.0f) |
| , wYAxis(0.0f) |
| , leftPressed(false) |
| , rightPressed(false) |
| , centerPressed(false) |
| {} |
| |
| float xAxis; |
| float yAxis; |
| float wXAxis; |
| float wYAxis; |
| bool leftPressed; |
| bool rightPressed; |
| bool centerPressed; |
| }; |
| |
| MouseDevice(); |
| ~MouseDevice(); |
| |
| void setInputHandler(InputHandler *handler); |
| InputHandler *inputHandler() const; |
| |
| float axisValue(int axisIdentifier) const override; |
| bool isButtonPressed(int buttonIdentifier) const override; |
| |
| void updateMouseEvents(const QList<QT_PREPEND_NAMESPACE(QMouseEvent)> &events); |
| #if QT_CONFIG(wheelevent) |
| void updateWheelEvents(const QList<QT_PREPEND_NAMESPACE(QWheelEvent)> &events); |
| #endif |
| |
| MouseState mouseState() const; |
| QPointF previousPos() const; |
| bool wasPressed() const; |
| float sensitivity() const; |
| bool updateAxesContinuously() const; |
| |
| void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
| |
| private: |
| InputHandler *m_inputHandler; |
| |
| MouseState m_mouseState; |
| QPointF m_previousPos; |
| bool m_wasPressed; |
| float m_sensitivity; |
| bool m_updateAxesContinuously; |
| }; |
| |
| class MouseDeviceFunctor : public Qt3DCore::QBackendNodeMapper |
| { |
| public: |
| explicit MouseDeviceFunctor(Qt3DInput::QInputAspect *inputAspect, InputHandler *handler); |
| |
| Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const override; |
| Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override; |
| void destroy(Qt3DCore::QNodeId id) const override; |
| |
| private: |
| QInputAspect *m_inputAspect; |
| InputHandler *m_handler; |
| }; |
| |
| } // namespace Input |
| } // namespace Qt3DInput |
| |
| QT_END_NAMESPACE |
| |
| #endif // MOUSEDEVICE_H |