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#ifndef QT3DINPUT_INPUT_PHYSICALDEVICEPROXY_P_H
#define QT3DINPUT_INPUT_PHYSICALDEVICEPROXY_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DInput/private/backendnode_p.h>
#include <Qt3DCore/qnodeid.h>
QT_BEGIN_NAMESPACE
namespace Qt3DInput {
class QAbstractPhysicalDevice;
namespace Input {
class PhysicalDeviceProxyManager;
class Q_AUTOTEST_EXPORT PhysicalDeviceProxy : public BackendNode
{
public:
PhysicalDeviceProxy();
void cleanup();
QString deviceName() const;
void setManager(PhysicalDeviceProxyManager *manager);
PhysicalDeviceProxyManager *manager() const;
// Called from a job to update the frontend
void setDevice(QAbstractPhysicalDevice *device);
Qt3DCore::QNodeId physicalDeviceId() const;
void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
private:
QString m_deviceName;
PhysicalDeviceProxyManager *m_manager;
Qt3DCore::QNodeId m_physicalDeviceId;
};
class PhysicalDeviceProxyNodeFunctor: public Qt3DCore::QBackendNodeMapper
{
public:
explicit PhysicalDeviceProxyNodeFunctor(PhysicalDeviceProxyManager *manager);
Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const final;
Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const final;
void destroy(Qt3DCore::QNodeId id) const final;
private:
PhysicalDeviceProxyManager *m_manager;
};
} // namespace Input
} // namespace Qt3DInput
QT_END_NAMESPACE
#endif // QT3DINPUT_INPUT_PHYSICALDEVICEPROXY_P_H