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/****************************************************************************
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** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
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** This file is part of the Qt3D module of the Qt Toolkit.
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#include "updateaxisactionjob_p.h"
#include <Qt3DCore/private/qaspectmanager_p.h>
#include <Qt3DInput/qaction.h>
#include <Qt3DInput/qaxis.h>
#include <Qt3DInput/private/qaction_p.h>
#include <Qt3DInput/private/qaxis_p.h>
#include <Qt3DInput/private/inputhandler_p.h>
#include <Qt3DInput/private/inputmanagers_p.h>
#include <Qt3DInput/private/job_common_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DInput {
namespace Input {
class UpdateAxisActionJobPrivate : public Qt3DCore::QAspectJobPrivate
{
public:
UpdateAxisActionJobPrivate() { }
~UpdateAxisActionJobPrivate() override { }
void postFrame(Qt3DCore::QAspectManager *manager) override;
QVector<QPair<Qt3DCore::QNodeId, bool>> m_triggeredActions;
QVector<QPair<Qt3DCore::QNodeId, float>> m_triggeredAxis;
};
UpdateAxisActionJob::UpdateAxisActionJob(qint64 currentTime, InputHandler *handler, HLogicalDevice handle)
: Qt3DCore::QAspectJob(*new UpdateAxisActionJobPrivate())
, m_currentTime(currentTime)
, m_handler(handler)
, m_handle(handle)
{
SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateAxisAction, 0)
}
void UpdateAxisActionJob::run()
{
// Note: we assume axis/action are not really shared:
// there's no benefit in sharing those when it comes to computing
LogicalDevice *device = m_handler->logicalDeviceManager()->data(m_handle);
if (!device->isEnabled())
return;
updateAction(device);
updateAxis(device);
}
void UpdateAxisActionJob::updateAction(LogicalDevice *device)
{
Q_D(UpdateAxisActionJob);
const auto actionIds = device->actions();
d->m_triggeredActions.reserve(actionIds.size());
for (const Qt3DCore::QNodeId actionId : actionIds) {
bool actionTriggered = false;
Action *action = m_handler->actionManager()->lookupResource(actionId);
const auto actionInputIds = action->inputs();
for (const Qt3DCore::QNodeId actionInputId : actionInputIds)
actionTriggered |= processActionInput(actionInputId);
if (action->isEnabled() && (action->actionTriggered() != actionTriggered)) {
action->setActionTriggered(actionTriggered);
d->m_triggeredActions.push_back({actionId, actionTriggered});
}
}
}
bool UpdateAxisActionJob::processActionInput(const Qt3DCore::QNodeId actionInputId)
{
AbstractActionInput *actionInput = m_handler->lookupActionInput(actionInputId);
Q_ASSERT(actionInput);
return actionInput->process(m_handler, m_currentTime);
}
void UpdateAxisActionJob::updateAxis(LogicalDevice *device)
{
Q_D(UpdateAxisActionJob);
const auto axisIds = device->axes();
d->m_triggeredAxis.reserve(axisIds.size());
for (const Qt3DCore::QNodeId axisId : axisIds) {
Axis *axis = m_handler->axisManager()->lookupResource(axisId);
float axisValue = 0.0f;
const auto axisInputIds = axis->inputs();
for (const Qt3DCore::QNodeId axisInputId : axisInputIds)
axisValue += processAxisInput(axisInputId);
// Clamp the axisValue -1/1
axisValue = qMin(1.0f, qMax(axisValue, -1.0f));
if (axis->isEnabled() && !qFuzzyCompare(axisValue, axis->axisValue())) {
axis->setAxisValue(axisValue);
d->m_triggeredAxis.push_back({axisId, axisValue});
}
}
}
float UpdateAxisActionJob::processAxisInput(const Qt3DCore::QNodeId axisInputId)
{
AnalogAxisInput *analogInput = m_handler->analogAxisInputManager()->lookupResource(axisInputId);
if (analogInput)
return analogInput->process(m_handler, m_currentTime);
ButtonAxisInput *buttonInput = m_handler->buttonAxisInputManager()->lookupResource(axisInputId);
if (buttonInput)
return buttonInput->process(m_handler, m_currentTime);
Q_UNREACHABLE();
return 0.0f;
}
void UpdateAxisActionJobPrivate::postFrame(Qt3DCore::QAspectManager *manager)
{
for (const auto &data: qAsConst(m_triggeredActions)) {
Qt3DInput::QAction *action = qobject_cast<Qt3DInput::QAction *>(manager->lookupNode(data.first));
if (!action)
continue;
Qt3DInput::QActionPrivate *daction = static_cast<Qt3DInput::QActionPrivate *>(Qt3DCore::QNodePrivate::get(action));
daction->setActive(data.second);
}
for (const auto &data: qAsConst(m_triggeredAxis)) {
Qt3DInput::QAxis *axis = qobject_cast<Qt3DInput::QAxis *>(manager->lookupNode(data.first));
if (!axis)
continue;
Qt3DInput::QAxisPrivate *daxis = static_cast<Qt3DInput::QAxisPrivate *>(Qt3DCore::QNodePrivate::get(axis));
daxis->setValue(data.second);
}
m_triggeredActions.clear();
m_triggeredAxis.clear();
}
} // Input
} // Qt3DInput
QT_END_NAMESPACE