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#ifndef QT3DINPUT_QAXISSETTING_H
#define QT3DINPUT_QAXISSETTING_H
#include <Qt3DInput/qt3dinput_global.h>
#include <Qt3DCore/qnode.h>
#include <QtCore/qvector.h>
QT_BEGIN_NAMESPACE
namespace Qt3DInput {
class QAxisSettingPrivate;
class Q_3DINPUTSHARED_EXPORT QAxisSetting : public Qt3DCore::QNode
{
Q_OBJECT
Q_PROPERTY(float deadZoneRadius READ deadZoneRadius WRITE setDeadZoneRadius NOTIFY deadZoneRadiusChanged)
Q_PROPERTY(QVector<int> axes READ axes WRITE setAxes NOTIFY axesChanged)
Q_PROPERTY(bool smooth READ isSmoothEnabled WRITE setSmoothEnabled NOTIFY smoothChanged)
public:
explicit QAxisSetting(Qt3DCore::QNode *parent = nullptr);
~QAxisSetting();
float deadZoneRadius() const;
QVector<int> axes() const;
bool isSmoothEnabled() const;
public Q_SLOTS:
void setDeadZoneRadius(float deadZoneRadius);
void setAxes(const QVector<int> &axes);
void setSmoothEnabled(bool enabled);
Q_SIGNALS:
void deadZoneRadiusChanged(float deadZoneRadius);
void axesChanged(const QVector<int> &axes);
void smoothChanged(bool smooth);
private:
Q_DECLARE_PRIVATE(QAxisSetting)
Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override;
};
} // namespace Qt3DInput
QT_END_NAMESPACE
#endif // QT3DINPUT_QAXISSETTING_H