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| |
| #include "qbuttonaxisinput.h" |
| #include "qbuttonaxisinput_p.h" |
| |
| #include <Qt3DInput/qabstractphysicaldevice.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DInput { |
| |
| /*! |
| * \qmltype ButtonAxisInput |
| * \instantiates Qt3DInput::QButtonAxisInput |
| * \inqmlmodule Qt3D.Input |
| * \brief QML frontend for QButtonAxisInput C++ class. |
| * \since 5.7 |
| * The axis value is controlled by buttons rather than a traditional analog input such as a joystick. |
| * |
| */ |
| |
| /*! |
| * \class Qt3DInput::QButtonAxisInput |
| * \inheaderfile Qt3DInput/QButtonAxisInput |
| * \inmodule Qt3DInput |
| * \brief An axis input controlled by buttons |
| * \since 5.7 |
| * The axis value is controlled by buttons rather than a traditional analog input such as a joystick. |
| * |
| */ |
| /*! |
| \qmlproperty real ButtonAxisInput::scale |
| Specifies how the axis output value is scaled. No scaling is applied by default |
| so it defaults to 1. |
| */ |
| |
| /*! |
| \qmlproperty list<var> ButtonAxisInput::buttons |
| Specifies the buttons which control the axis |
| */ |
| |
| /*! |
| \qmlproperty real ButtonAxisInput::acceleration |
| Specifies the rate at which the axis value changes when a button is held |
| */ |
| |
| /*! |
| \qmlproperty list<var> ButtonAxisInput::deceleration |
| Specifies the rate at which the axis value returns to normal when a button is released |
| */ |
| |
| /*! |
| Constructs a new QButtonAxisInput instance with \a parent. |
| */ |
| QButtonAxisInput::QButtonAxisInput(Qt3DCore::QNode *parent) |
| : QAbstractAxisInput(*new QButtonAxisInputPrivate, parent) |
| { |
| } |
| |
| /*! \internal */ |
| QButtonAxisInput::~QButtonAxisInput() |
| { |
| } |
| |
| /*! |
| \property QButtonAxisInput::scale |
| Specifies how the axis output value is scaled. No scaling is applied by default |
| so it defaults to 1. |
| */ |
| void QButtonAxisInput::setScale(float scale) |
| { |
| Q_D(QButtonAxisInput); |
| if (d->m_scale != scale) { |
| d->m_scale = scale; |
| emit scaleChanged(scale); |
| } |
| } |
| |
| float QButtonAxisInput::scale() const |
| { |
| Q_D(const QButtonAxisInput); |
| return d->m_scale; |
| } |
| |
| /*! |
| \property QButtonAxisInput::buttons |
| Specifies the buttons which control the axis |
| */ |
| void QButtonAxisInput::setButtons(const QVector<int> &buttons) |
| { |
| Q_D(QButtonAxisInput); |
| if (buttons != d->m_buttons) { |
| d->m_buttons = buttons; |
| emit buttonsChanged(buttons); |
| } |
| } |
| |
| QVector<int> QButtonAxisInput::buttons() const |
| { |
| Q_D(const QButtonAxisInput); |
| return d->m_buttons; |
| } |
| |
| /*! |
| \property QButtonAxisInput::acceleration |
| Specifies the rate at which the axis value changes when a button is held |
| */ |
| float QButtonAxisInput::acceleration() const |
| { |
| Q_D(const QButtonAxisInput); |
| return d->m_acceleration; |
| } |
| |
| void QButtonAxisInput::setAcceleration(float acceleration) |
| { |
| Q_D(QButtonAxisInput); |
| if (d->m_acceleration != acceleration) { |
| d->m_acceleration = acceleration; |
| emit accelerationChanged(acceleration); |
| } |
| } |
| |
| /*! |
| \property QButtonAxisInput::deceleration |
| Specifies the rate at which the axis value returns to normal when a button is released |
| */ |
| float QButtonAxisInput::deceleration() const |
| { |
| Q_D(const QButtonAxisInput); |
| return d->m_deceleration; |
| } |
| |
| void QButtonAxisInput::setDeceleration(float deceleration) |
| { |
| Q_D(QButtonAxisInput); |
| if (d->m_deceleration != deceleration) { |
| d->m_deceleration = deceleration; |
| emit decelerationChanged(deceleration); |
| } |
| } |
| |
| Qt3DCore::QNodeCreatedChangeBasePtr QButtonAxisInput::createNodeCreationChange() const |
| { |
| auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QButtonAxisInputData>::create(this); |
| auto &data = creationChange->data; |
| |
| Q_D(const QButtonAxisInput); |
| data.sourceDeviceId = qIdForNode(d->m_sourceDevice); |
| data.buttons = d->m_buttons; |
| data.scale = d->m_scale; |
| data.acceleration = d->m_acceleration; |
| data.deceleration = d->m_deceleration; |
| |
| return creationChange; |
| } |
| |
| } // Qt3DInput |
| |
| QT_END_NAMESPACE |