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#ifndef PLYGEOMETRYLOADER_H
#define PLYGEOMETRYLOADER_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "basegeometryloader_p.h"
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
#define PLYGEOMETRYLOADER_EXT QLatin1String("ply")
class PlyGeometryLoader : public BaseGeometryLoader
{
public:
enum DataType {
Int8,
Uint8,
Int16,
Uint16,
Int32,
Uint32,
Float32,
Float64,
TypeList,
TypeUnknown
};
enum PropertyType {
PropertyVertexIndex,
PropertyX,
PropertyY,
PropertyZ,
PropertyNormalX,
PropertyNormalY,
PropertyNormalZ,
PropertyTextureU,
PropertyTextureV,
PropertyUnknown,
};
enum Format {
FormatAscii,
FormatBinaryLittleEndian,
FormatBinaryBigEndian,
FormatUnknown,
};
enum ElementType {
ElementVertex,
ElementFace,
ElementUnknown,
};
struct Property {
PropertyType type;
DataType dataType;
DataType listSizeType;
DataType listElementType;
};
struct Element {
ElementType type;
int count;
QList<Property> properties;
};
protected:
bool doLoad(QIODevice *ioDev, const QString &subMesh) final;
private:
bool parseHeader(QIODevice *ioDev);
bool parseMesh(QIODevice *ioDev);
Format m_format;
QList<Element> m_elements;
bool m_hasNormals;
bool m_hasTexCoords;
};
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // PLYGEOMETRYLOADER_H